Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Feb 03,2009 06:30 |
End: | Feb 03,2009 11:00 |
Description: | Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 03,2009 00:30 |
End: | Feb 03,2009 05:30 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 30,2009 13:00 |
End: | Feb 02,2009 23:00 |
Description: | No paladin, no archers, academy and packages,constant noble cost, 1 tech per unit, tribe limit 7, growing bonus villages. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | .8 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 30,2009 06:30 |
End: | Jan 30,2009 11:30 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 30,2009 00:30 |
End: | Jan 30,2009 05:30 |
Description: | Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 26,2009 10:00 |
End: | Jan 29,2009 23:00 |
Description: | No paladin, archers, coins, 15 tech system, tribe limit 5, growing bonus villages.maximum nobling distance - 15 fields STW Rules and FAQ STW Ladder |
Player limit: | 100 |
Victory conditions: | |
Speed: | 225 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 26,2009 05:00 |
End: | Jan 26,2009 09:00 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 25,2009 23:00 |
End: | Jan 26,2009 04:00 |
Description: | Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 25,2009 17:00 |
End: | Jan 25,2009 22:00 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 20,2009 10:00 |
End: | Jan 25,2009 16:00 |
Description: | No paladin, no archers, academy and packages, constant noble cost, no morale,10 techs per unit, tribe limit 5, growing bonus villages. STW Rules and FAQ STW Ladder |
Player limit: | 100 |
Victory conditions: | |
Speed: | 80 |
Unit speed: | 1 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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