Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [599] >601< [603] ... [619]

#206 Round 195 BASH

Start: Feb 03,2009 06:30
End: Feb 03,2009 11:00
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 400
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#205 Round 194 CAT

Start: Feb 03,2009 00:30
End: Feb 03,2009 05:30
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#204 Round 193

Start: Jan 30,2009 13:00
End: Feb 02,2009 23:00
Description: No paladin, no archers, academy and packages,constant noble cost, 1 tech per unit, tribe limit 7, growing bonus villages.
Player limit: 100
Victory conditions:
Speed: 350
Unit speed: .8
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#203 Round 192 CAT

Start: Jan 30,2009 06:30
End: Jan 30,2009 11:30
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#202 Round 191 BASH

Start: Jan 30,2009 00:30
End: Jan 30,2009 05:30
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 400
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#201 Round 190

Start: Jan 26,2009 10:00
End: Jan 29,2009 23:00
Description: No paladin, archers, coins, 15 tech system, tribe limit 5, growing bonus villages.maximum nobling distance - 15 fields

STW Rules and FAQ
STW Ladder
Player limit: 100
Victory conditions:
Speed: 225
Unit speed: .6
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#200 Round 189 CAT

Start: Jan 26,2009 05:00
End: Jan 26,2009 09:00
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#199 Round 188 BASH

Start: Jan 25,2009 23:00
End: Jan 26,2009 04:00
Description: Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#198 Round 187 CAT

Start: Jan 25,2009 17:00
End: Jan 25,2009 22:00
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#197 Round 186

Start: Jan 20,2009 10:00
End: Jan 25,2009 16:00
Description: No paladin, no archers, academy and packages, constant noble cost, no morale,10 techs per unit, tribe limit 5, growing bonus villages.

STW Rules and FAQ
STW Ladder
Player limit: 100
Victory conditions:
Speed: 80
Unit speed: 1
Sleep mode: Yes
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated