Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Mar 05,2009 12:00 |
End: | Mar 05,2009 23:00 |
Description: | No paladin, no archers, academy and packages, constant noble cost, 1 tech per unit, tribe limit 3, growing bonus villages. Tribe lock, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 250 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 05,2009 06:00 |
End: | Mar 05,2009 11:00 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 05,2009 00:30 |
End: | Mar 05,2009 05:00 |
Description: | Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 02,2009 13:00 |
End: | Mar 04,2009 23:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 5, tribe lock, cannot attack own tribe, growing bonus villages.maximum nobling distance - 20 fields STW Rules and FAQ STW Ladder |
Player limit: | 100 |
Victory conditions: | |
Speed: | 250 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 02,2009 08:00 |
End: | Mar 02,2009 12:00 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 02,2009 02:00 |
End: | Mar 02,2009 07:00 |
Description: | Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 28,2009 12:00 |
End: | Mar 01,2009 23:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock. STW Rules and FAQ STW Ladder |
Player limit: | 100 |
Victory conditions: | |
Speed: | 300 |
Unit speed: | .5 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 28,2009 06:00 |
End: | Feb 28,2009 11:00 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 28,2009 00:30 |
End: | Feb 28,2009 05:00 |
Description: | Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 26,2009 12:00 |
End: | Feb 27,2009 23:00 |
Description: | No paladin, no archers, academy and packages, 1 tech per unit, tribe limit 3, growing bonus villages. Tribe lock, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 275 |
Unit speed: | .5 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
This site is protected by hCaptcha and its Privacy Policy and Terms of Service apply.