Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [594] >596< [598] ... [630]

#390 5-hour bash

Start: Aug 08,2009 01:00
End: Aug 08,2009 06:00
Description:
  • Archers on
  • Simple tech smithy
  • Paladin on (no items)
  • Farm limit 150
  • Coin academy
  • Barbs and advanced bonus villages grow to 4000 points
  • 3-member tribes (no leaving, no outside support, no attacking tribemates)
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#389 24-hour constant nobles

Start: Aug 07,2009 00:00
End: Aug 08,2009 00:00
Description: Nobleman prices are constant.
  • No pally
  • No archers
  • Simple tech smithy
  • Barbs and advanced bonus villages grow to 3000 points
  • Packet academy, contant nobleman prices
  • 5-member tribes
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#388 10-hour 300x cluster

Start: Aug 06,2009 13:00
End: Aug 06,2009 23:00
Description: Caution: Noblemen can travel a maximum distance of 15 fields.
All players start with increased building levels of 3 HQ, 6 timber, 6 clay, 6 iron, 3 warehouse.
  • No pally
  • No archers
  • 15-tech smithy (3 levels per tech)
  • Barbs do not grow (no bonus villages)
  • Packet academy
  • Two-member tribes (no outside support, no leaving, no attacking tribemates)
  • Random start location
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .4
Sleep mode: No
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#387 3 days of 150x

Start: Aug 03,2009 12:00
End: Aug 06,2009 12:00
Description:
  • Pally with advanced weapons
  • Archers on
  • Unlimited tech smithy (every technology can be researched to level 10)
  • Barbs and advanced bonus villages grow to 1500 points
  • Coin academy
  • 7-member tribes (no outside support, no leaving, no attacking tribemates)
  • Random start location
Player limit: 100
Victory conditions:
Speed: 150
Unit speed: .7
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#386 6 hours of 350

Start: Aug 03,2009 05:00
End: Aug 03,2009 11:00
Description: Players start with increased village builds of 10 HQ, 10 barracks, 5 stable,1 workshop, 10 smithy, 1 market, 12 farm, 10 warehouse, 1 hiding place, 10 wall, 15 wood, 15 iron, 15 clay
  • Paladin on
  • No archers
  • 15-tech smithy (3 levels per tech)
  • No scouting troops outside village
  • Packet academy
  • 3-member tribes
  • Barbs grow to 2000 points (no bonus villages)
Player limit: 100
Victory conditions:
Speed: 350
Unit speed: .7
Sleep mode: No
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#385 5-hour Cat round

Start: Aug 02,2009 23:00
End: Aug 03,2009 04:00
Description: All players start with increased building levels of 3 HQ, 6 timber, 6 clay, 6 iron, 3 warehouse.
  • No account sitting, no sleep
  • No pally
  • No archers
  • 15-level smithy (3 tech levels per unit)
  • Farm limit: 150
  • 3-member tribes (No leave, no outside support, no attacking tribemates)
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player.Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#384 Weekend 48-hour 55 nobles

Start: Jul 31,2009 22:00
End: Aug 02,2009 22:00
Description: Caution: This round has a farm limit.
Nobles reduce loyalty by 55 every time.
Villages regain loyalty at 3x their usual speed

  • Farm limit: 375 (per farm level 375 units are supported)
  • Paladin with advanced weapons
  • No archers
  • Simple research smithy
  • Barbs and advanced bonus villages grow to 3000 points
  • Coin academy
  • 7-member tribes
Player limit: 100
Victory conditions:
Speed: 250
Unit speed: .5
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#383 10-hour 300x, churches

Start: Jul 31,2009 11:00
End: Jul 31,2009 21:00
Description: All villages start out with a "higher build" of 15 Hq 15 Barracks, 10 stable, 2 workshop, 15 smith, 1 rally, 5 market, 23 wood, 23 clay, 23 iron, 22 farm, 15 storage, 1 hide, & 15 wall.
  • Paladin with advanced weapons
  • Archers on
  • Simple research smithy
  • Church active
  • Barbs and advanced bonus villages grow to 4000 points
  • Coin academy
  • 5-member tribes (no leaving, no outside support, no attacking tribemates)
  • Scouts do not see units outside villages
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .6
Sleep mode: No
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#382 8 hours of 400x no BP

Start: Jul 31,2009 02:00
End: Jul 31,2009 10:00
Description: Caution: This round has no beginner protection
  • Coin academy
  • Simple research smithy
  • No archers
  • No Paladin
  • No beginner protection
  • Barbs grow to 3k, no bonus villages
  • 5-member tribes
  • No outside support
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .5
Sleep mode: No
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#381 36-hours of 300, 3 per tribe

Start: Jul 29,2009 13:00
End: Jul 31,2009 01:00
Description:
  • 3 tribe limit
  • No outside support or attacking tribemates
  • No paladin
  • No archers
  • 15-tech smithy (3 levels per tech)
  • No bonus villages, barbs grow to 2000 points
  • Packet academy
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .5
Sleep mode: Yes
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated