Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

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#365 Farm Round

Start: Jul 13,2009 20:00
End: Jul 15,2009 15:00
Description: Farm Limit Rule: for every farm level only 2k farm space is "supported", at level 30 farm that is 60k total farm space. Stacking more then 60k worth of farm space in a village makes everything over 60,000 fight at less efficiency.
  • Farm Rule in effect
  • Coins
  • Simplifed Research
  • Pally, no Weapon
  • Barbs grow to 5,000 points
  • You may not leave your tribe
  • You may not attack your tribemates
  • You may not support outside your tribe
  • Tribe Limit: 20 Players
Player limit: 100
Victory conditions:
Speed: 250
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#364 Bash Round

Start: Jul 13,2009 14:00
End: Jul 13,2009 19:00
Description: No Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#363 16 Hour Cluster Round

Start: Jul 12,2009 21:00
End: Jul 13,2009 13:00
Description: Caution: You can only send troops within 15 squares of that village.
  • Manadatory Sleep Time: 2-6 hours
  • Coins
  • Simplified Research
  • Pally, no weapon
  • 10 Person Tribes
  • No support outside tribes
  • No leaving tribes
  • No attacking tribe mates
  • No Church
  • Fake Limit
  • Barbs grow until 3k points
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#361 5 Hours of 400

Start: Jul 12,2009 15:00
End: Jul 12,2009 20:00
Description:
  • Coins
  • No Paladin
  • No Archers
  • No Morale
  • 20 member tribes
  • Cant leave tribes
  • Cant attack tribe mates
  • Cant support outside your tribe
Player limit: 100
Victory conditions:
Speed: 400
Unit speed: .7
Sleep mode: No
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#360 Weekend Round

Start: Jul 10,2009 17:00
End: Jul 12,2009 14:00
Description: These are pretty random settings, so make sure to read!
  • Packets(Half Priced)
  • No Archers
  • Tech system: 10 levels
  • Barbarians grow up to 7k points
  • Sleep time is 6-10 hours
  • Pally, no weapon
  • No Church
  • BP: 35 Minutes
  • No Morale
  • No limits on leaving, attacking, or supporting in regards to tribes
  • No Fake Limit
  • 7 Member Tribes
Player limit: 100
Victory conditions:
Speed: 250
Unit speed: .7
Sleep mode: Yes
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#359 Weekday Speed

Start: Jul 07,2009 16:00
End: Jul 10,2009 16:00
Description: Caution: Nobles can do anywhere from 10-40 loyalty damage, instead of the normal 20-35.
  • 5 Person Tribes
  • No tribe limits
  • Coins
  • Simplified research
  • No pally
  • No archers
  • Barbarians grow
  • No bonus villages
Player limit: 100
Victory conditions:
Speed: 175
Unit speed: .6
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#358 Cat Round

Start: Jul 07,2009 09:15
End: Jul 07,2009 15:00
Description: Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode.
Player limit: 100
Victory conditions: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#357 10 hour Round

Start: Jul 06,2009 21:30
End: Jul 07,2009 08:30
Description: Pally no weapon, archers, simplified techs, no church, barbarians & bonus villages grow, 10 person tribes, free tribes, nobles built from packets.
Player limit: 100
Victory conditions:
Speed: 300
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#353 World 19 on Speed

Start: Jul 04,2009 20:00
End: Jul 06,2009 20:00
Description: This round's settings are based off world 19's configuration, which can be found here!

STW Rules and FAQ
STW Ladder
Player limit: 100
Victory conditions:
Speed: 250
Unit speed: .4
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#352 Bash Round

Start: Jul 04,2009 14:00
End: Jul 04,2009 19:00
Description: No Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode
Player limit: 100
Victory conditions: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.
Details
Speed: 350
Unit speed: .4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated