Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Oct 23,2010 16:00 |
End: | Oct 24,2010 16:00 |
Description: |
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 250 |
Unit speed: | .8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 23,2010 07:00 |
End: | Oct 23,2010 15:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields.
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Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 22,2010 23:00 |
End: | Oct 23,2010 06:00 |
Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
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Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 350 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 22,2010 14:00 |
End: | Oct 22,2010 22:00 |
Description: | Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 19,2010 13:00 |
End: | Oct 22,2010 13:00 |
Description: | Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
|
Player limit: | 100 |
Victory conditions: | Top player receives 200 premium points |
Speed: | 150 |
Unit speed: | .7 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 18,2010 18:00 |
End: | Oct 19,2010 12:00 |
Description: | Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 18,2010 07:00 |
End: | Oct 18,2010 17:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields.
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 300 |
Unit speed: | .7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 17,2010 22:00 |
End: | Oct 18,2010 06:00 |
Description: | Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 17,2010 16:00 |
End: | Oct 17,2010 21:00 |
Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
|
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 350 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 16,2010 15:00 |
End: | Oct 17,2010 15:00 |
Description: |
|
Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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