Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Aug 18,2008 10:50 |
End: | Aug 20,2008 19:00 |
Description: | No paladin, archers, coins, 1 tech per unit, tribe limit 5. Tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | A tribe has to capture the 4 bonus villages and hold them for 12 hours to win. |
Speed: | 250 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 16,2008 09:00 |
End: | Aug 17,2008 20:00 |
Description: | No paladin, no archers, academy and packages, 1 tech per unit, tribe limit 5, bonus villages. Tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 11,2008 16:00 |
End: | Aug 15,2008 10:00 |
Description: | No paladin, no archers, coins, tribe limit 15, slow growing bonus villages. Tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 150 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 09,2008 11:10 |
End: | Aug 10,2008 22:00 |
Description: | No paladin, archers, coins, constant noble cost, tribe limit 5, fast growing bonus villages. Tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 04,2008 16:00 |
End: | Aug 08,2008 13:00 |
Description: | No paladin, no archers, academy and package system, tribe limit 10, slow growing bonus villages. Tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 250 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 02,2008 07:00 |
End: | Aug 03,2008 22:00 |
Description: | No paladin, no archers, coins, tribe limit 5, growing barbarian villages. Rank 1 player receives 10 premium points. Total OD rank 1 player receives 10 premium points. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jul 28,2008 01:00 |
End: | Jul 31,2008 06:00 |
Description: | |
Player limit: | 100 |
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.8 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jul 25,2008 08:00 |
End: | Jul 27,2008 08:00 |
Description: | |
Player limit: | 100 |
Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jul 14,2008 10:00 |
End: | Jul 24,2008 22:00 |
Description: | No paladin, no archers, academy and package system, tribe limit 10, slow growing barbarian villages. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 100 |
Unit speed: | 0.6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jul 12,2008 04:00 |
End: | Jul 13,2008 23:00 |
Description: | Dual Team round. No paladin, no archers, coins, tribe limit 2, medium growing barbarian villages. Tribes will lock 4-5 hours into the round. No support outside tribe, cannot attack tribe members. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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