Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Sep 15,2008 13:00 |
End: | Sep 19,2008 20:00 |
Description: | Paladin, archers, coins, 1 tech per unit, tribe limit 10, slow growing bonus villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 250 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 13,2008 11:00 |
End: | Sep 14,2008 22:00 |
Description: | No paladin, no archers, academy and packages, constant noble cost, 1 tech per unit, tribe limit 5, slow growing bonus villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 08,2008 11:30 |
End: | Sep 12,2008 23:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 10, medium growing bonus villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 175 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 06,2008 10:00 |
End: | Sep 07,2008 22:00 |
Description: | Dual team round. No paladin, no archers, coins, 1 tech per unit, tribe limit 2, medium growing bonus villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 01,2008 17:00 |
End: | Sep 05,2008 20:00 |
Description: | No paladin, archers, coins, 1 tech per unit, tribe limit 5, fast growing bonus villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 200 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 30,2008 15:00 |
End: | Aug 31,2008 23:00 |
Description: | Paladin, no archers, academy and packages, constant noble cost, 1 tech per unit, tribe limit 10, medium growing barbs, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 25,2008 09:00 |
End: | Aug 29,2008 22:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 5, fast growing bonus villages. Tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 150 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 23,2008 14:00 |
End: | Aug 24,2008 23:00 |
Description: | No paladin, no archers, academy and packages, 15 tech system, tribe limit 10, very slow growing barbs. Tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 21,2008 07:00 |
End: | Aug 22,2008 23:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 10, growing bonus villages. Tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Aug 18,2008 10:50 |
End: | Aug 20,2008 19:00 |
Description: | No paladin, archers, coins, 1 tech per unit, tribe limit 5. Tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | A tribe has to capture the 4 bonus villages and hold them for 12 hours to win. |
Speed: | 250 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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