Speedrunder

STW er en modifikasjon av det opprinnelige spillet. Det spilles i en mye høyere hastighet (f.eks. 120 ganger) og varer mellom noen timer til noen uker.

[1] ... [499] >501< [503] ... [617]

#1255 5 hour cat round x 400

Start: nov. 11,2011 15:00
Slutt: nov. 11,2011 20:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 500 units are supported.

  • Increased starting build: Level 10 HQ, Level 5 Farm, Level 5 Warehouse, Level 5 Barracks, Level 5 Smithy, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 5 Stable.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Advanced bonus villages grow to 1000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1254 3 day x100

Start: nov. 08,2011 14:00
Slutt: nov. 11,2011 14:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 2000 units are supported.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 1 days (5 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 100
Enhetshastighet: 0.9
Sovemodus: Ja
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1253 24 hour x 300.

Start: nov. 07,2011 13:00
Slutt: nov. 08,2011 13:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 400 fields.

  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 2.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.7
Sovemodus: Ja
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1252 12 hour x100

Start: nov. 07,2011 00:00
Slutt: nov. 07,2011 12:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 1 Rally point, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Coin academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 100
Enhetshastighet: 0.7
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1250 Weekend Barbalicious Round.

Start: nov. 05,2011 08:00
Slutt: nov. 06,2011 23:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1500 units are supported.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 40 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Advanced bonus villages grow to 550 points.
  • Packet academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 3.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top player receives 200 premium points

Hastighet: 200
Enhetshastighet: 0.8
Sovemodus: Ja
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1251 7 Hour * NO HAULS* x 400.

Start: nov. 05,2011 00:00
Slutt: nov. 05,2011 07:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 35 to 45 each time.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 15 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 45 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 900 points.
  • Packet academy. Nobleman prices are constant.Half Price.
  • 5-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1249 5 hour CAT round.

Start: nov. 04,2011 18:00
Slutt: nov. 04,2011 23:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 700 units are supported.

  • Increased starting build: Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 500 points.
  • 3-member tribe limit. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.8
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1248 24 hour with Church x 300

Start: nov. 03,2011 17:00
Slutt: nov. 04,2011 17:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • 30 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Church active.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Packet academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 200ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.65
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1246 3 Day x 250.

Start: okt. 31,2011 16:00
Slutt: nov. 03,2011 16:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1500 units are supported.

  • 40 minutes beginner protection. Ratio protection active for the first 1 days (5 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 800 points.
  • Coin academy.
  • 5-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 2.0 hours.
  • Attack gap 200ms. Support gap 100ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 250
Enhetshastighet: 1
Sovemodus: Ja
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1245 12 hour x 100

Start: okt. 31,2011 03:00
Slutt: okt. 31,2011 15:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 100
Enhetshastighet: 0.9
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere