Speedrunder

STW er en modifikasjon av det opprinnelige spillet. Det spilles i en mye høyere hastighet (f.eks. 120 ganger) og varer mellom noen timer til noen uker.

[1] ... [500] >502< [504] ... [617]

#1244 Halloween Special . Vampires v Werewolves.

Start: okt. 30,2011 16:25
Slutt: okt. 31,2011 02:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 100 fields.
The farm limit is active. Per farm level, 700 units are supported.
On entering the world, players are automatically assigned to a tribe.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 500 points.
  • Coin academy.
  • 0-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top attacking player receives 200 premium points

Please see the forum thread for more details !!
Hastighet: 350
Enhetshastighet: 0.7
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1243 9 hour x100.

Start: okt. 30,2011 07:00
Slutt: okt. 30,2011 16:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 100 fields.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 1 Rally point, Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 100
Enhetshastighet: 0.4
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1242 12 Hour x 200.

Start: okt. 29,2011 18:00
Slutt: okt. 30,2011 06:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 30 fields.
The farm limit is active. Per farm level, 1000 units are supported.

  • 45 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 100ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 200
Enhetshastighet: 0.7
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1241 3 hour solo x 400

Start: okt. 29,2011 14:00
Slutt: okt. 29,2011 17:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 50 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 25 to 45 each time.

  • Increased starting build: Level 10 HQ, Level 5 Farm, Level 5 Warehouse, Level 1 Rally point, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 100ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.8
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1240 5 hour CAT Round x 350.

Start: okt. 29,2011 08:00
Slutt: okt. 29,2011 13:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 15 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 5 Stable.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 2500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 350
Enhetshastighet: 0.4
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1239 10 Hour Cluster round x 300.

Start: okt. 28,2011 21:00
Slutt: okt. 29,2011 07:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 10 fields.
The farm limit is active. Per farm level, 500 units are supported.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 30 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.7
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1238 5 hour fast. Raised Start.

Start: okt. 28,2011 15:00
Slutt: okt. 28,2011 20:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 400 fields.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 10 Barracks, Level 10 Smithy, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 10 Stable.
  • 15 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1237 5 hr cat round.

Start: okt. 28,2011 09:00
Slutt: okt. 28,2011 14:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 2000 points.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1235 30 hour Conditional Round x 300

Start: okt. 27,2011 02:00
Slutt: okt. 27,2011 19:54
Beskrivelse: Caution: The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: First PLAYER to hold 50 villages AND 350k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Details.Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.4
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1234 2 day x200

Start: okt. 25,2011 01:00
Slutt: okt. 27,2011 01:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1500 units are supported.

  • 40 minutes beginner protection. Ratio protection active for the first 5 hours, 20 minutes (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 250 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 200
Enhetshastighet: 0.8
Sovemodus: Ja
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere