Speedrunder

STW er en modifikasjon av det opprinnelige spillet. Det spilles i en mye høyere hastighet (f.eks. 120 ganger) og varer mellom noen timer til noen uker.

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#1426 *FIXED TRIBES* x 250 - V2

Start: feb. 25,2012 10:10
Slutt: feb. 25,2012 20:00
Beskrivelse: Caution:
On entering the world, players are automatically assigned to a tribe.

  • Increased starting build: Level 10 HQ, Level 5 Farm, Level 5 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 5 Stable.
  • 25 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 60-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 250
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
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#1422 *FIXED TRIBES* x 250

Start: feb. 25,2012 09:43
Slutt: feb. 25,2012 10:05
Beskrivelse:
On entering the world, players are automatically assigned to a tribe.
Tribe leaders: KINGSAM,BUTTAFLY,DRLUKE95, ADRIAND


  • Increased starting build: Level 10 HQ, Level 5 Farm, Level 5 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 5 Stable.
  • 25 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • Fixed tribes. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 250
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1421 8 hour x 100

Start: feb. 25,2012 01:00
Slutt: feb. 25,2012 09:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Stable, Level 3 Workshop, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack/Support gap: 250ms .
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 100
Enhetshastighet: 1
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1420 5 hour *CAT* Round x 350

Start: feb. 24,2012 19:00
Slutt: feb. 25,2012 00:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 15 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 5 Stable.
  • 15 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Spillergrense: 100
Vinnerkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Hastighet: 350
Enhetshastighet: 0.4
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1419 5 hour *Bash* Round x 350

Start: feb. 24,2012 13:00
Slutt: feb. 24,2012 18:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 6.0 hours.
Spillergrense: 100
Vinnerkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.Top player (in Opponents Defeated as Attacker) receives 100 premium points

Hastighet: 350
Enhetshastighet: 0.5
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1418 1 day *conditional* x 250

Start: feb. 23,2012 09:00
Slutt: feb. 24,2012 04:30
Beskrivelse:
  • 25 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Church active.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No outside support.
  • Random starting location.
  • Militia not active.
Spillergrense: 100
Vinnerkrav: First PLAYER to hold 50 villages AND 500k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Details.Top player receives 100 premium points

Hastighet: 250
Enhetshastighet: 0.4
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1416 3 day x 200

Start: feb. 20,2012 08:00
Slutt: feb. 23,2012 08:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • 40 minutes beginner protection. Ratio protection active for the first 1 days (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 100
Vinnerkrav: Top player receives 200 premium points

Hastighet: 200
Enhetshastighet: 0.6
Sovemodus: Ja
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1415 8 hours x 400

Start: feb. 19,2012 23:00
Slutt: feb. 20,2012 07:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 150 fields.
The farm limit is active. Per farm level, 500 units are supported.

  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1414 6-hour bash, no nobling

Start: feb. 19,2012 16:00
Slutt: feb. 19,2012 22:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Spillergrense: 100
Vinnerkrav: Top player (in Opponents Defeated as Attacker) receives 100 premium points

Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighet: 350
Enhetshastighet: 0.5
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1413 12 hour x 100

Start: feb. 19,2012 03:30
Slutt: feb. 19,2012 15:30
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Stable, Level 3 Workshop, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 100
Enhetshastighet: 0.4
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere