Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Sep 09,2011 01:00 |
End: | Sep 09,2011 11:00 |
Description: | Caution: Noblemen travel a maximum distance of 20 fields. The farm limit is active. Per farm level, 500 units are supported. Noblemen reduce loyalty by 20 to 45 each time.
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 08,2011 20:00 |
End: | Sep 09,2011 00:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
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Player limit: | 100 |
Victory conditions: | Top player (in Opponents Defeated as Attacker) receives 100 premium points |
Speed: | 350 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 08,2011 07:00 |
End: | Sep 08,2011 19:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields. The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 35 to 45 each time.
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 07,2011 15:00 |
End: | Sep 08,2011 06:00 |
Description: | Caution: Noblemen travel a maximum distance of 200 fields.
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 07,2011 12:00 |
End: | Sep 07,2011 14:00 |
Description: | Caution: Noblemen travel a maximum distance of 150 fields. The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 10 to 50 each time.
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Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 06,2011 14:00 |
End: | Sep 07,2011 02:46 |
Description: | Caution: Noblemen travel a maximum distance of 200 fields. The farm limit is active. Per farm level, 1000 units are supported.
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Player limit: | 100 |
Victory conditions: | First PLAYER to hold 60 villages AND 300k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Details.Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 06,2011 08:00 |
End: | Sep 06,2011 13:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
|
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.Top player receives 100 premium points |
Speed: | 350 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 05,2011 16:00 |
End: | Sep 06,2011 07:00 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 35 to 45 each time.
|
Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 05,2011 09:00 |
End: | Sep 05,2011 15:00 |
Description: | Caution: Noblemen travel a maximum distance of 300 fields. The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 25 to 35 each time.
|
Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 250 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 04,2011 14:00 |
End: | Sep 05,2011 08:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields. The farm limit is active. Per farm level, 150 units are supported.
|
Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 350 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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