Hitre runde

SDS je različica izvirne igre, ki se večinoma igra pri mnogo višji hitrosti (npr. 120-kratni), en krog pa traja od nekaj ur do nekaj tednov.

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#1221 5 hour BASH x 350

Start: okt. 16,2011 17:00
Konec: okt. 16,2011 22:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 20 HQ, Level 15 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 5 Stable.
  • 15 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 2500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.Top player receives 100 premium points

Hitrost: 350
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
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» Premagani nasprotniki
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#1219 3 hour x 375

Start: okt. 16,2011 13:00
Konec: okt. 16,2011 16:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 25 to 35 each time.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 5 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 5 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (5 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
  • Attack gap 150ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 375
Hitrost enot: 1
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
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#1218 12 hour x 100

Start: okt. 16,2011 00:00
Konec: okt. 16,2011 12:00
Opis: Caution: Noblemen travel a maximum distance of 50 fields.

  • Increased starting build: Level 5 HQ, Level 1 Farm, Level 1 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 100
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
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#1217 5 hour x 300. 20 Tribe limit.

Start: okt. 15,2011 18:00
Konec: okt. 15,2011 23:00
Opis: Caution: Noblemen travel a maximum distance of 50 fields.

  • Increased starting build: Level 5 HQ, Level 1 Farm, Level 2 Warehouse, Level 8 Timber camp, Level 8 Clay pit, Level 8 Iron mine.
  • 25 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 300
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1216 5 hour x 400. 20 tribe limit.

Start: okt. 15,2011 12:00
Konec: okt. 15,2011 17:00
Opis: Caution: Noblemen travel a maximum distance of 50 fields.

  • Increased starting build: Level 2 Warehouse, Level 8 Timber camp, Level 8 Clay pit, Level 8 Iron mine.
  • 15 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 900 points.
  • Packet academy. Nobleman prices are constant.
  • 20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
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» Premagani nasprotniki
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#1215 10 hour Cluster Round x 350.

Start: okt. 15,2011 01:00
Konec: okt. 15,2011 11:00
Opis: Caution: Noblemen travel a maximum distance of 10 fields.
Noblemen reduce loyalty by 25 to 45 each time.

  • 40 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 350
Hitrost enot: 0.5
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1214 3 hour Solo x 300

Start: okt. 14,2011 21:00
Konec: okt. 15,2011 00:00
Opis: Caution: Noblemen travel a maximum distance of 50 fields.
Noblemen reduce loyalty by 15 to 45 each time.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 300
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
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» Premagani nasprotniki
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#1213 5 hour Raised start x 400

Start: okt. 14,2011 15:00
Konec: okt. 14,2011 20:00
Opis: Caution: Noblemen travel a maximum distance of 20 fields.

  • Increased starting build: Level 20 HQ, Level 15 Farm, Level 10 Warehouse, Level 5 Barracks, Level 15 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Stable, Level 5 Wall.
  • 20 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 1
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
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#1212 2 day x 375

Start: okt. 12,2011 14:00
Konec: okt. 14,2011 14:00
Opis: Caution: Noblemen travel a maximum distance of 20 fields.

  • Increased starting build: Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine.
  • 30 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 375
Hitrost enot: 1
Nočni način: Da
Čuvanje računa: Da
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1211 2 day x 300

Start: okt. 10,2011 13:00
Konec: okt. 12,2011 13:00
Opis: Caution: Noblemen travel a maximum distance of 25 fields.
The farm limit is active. Per farm level, 2000 units are supported.

  • 60 minutes beginner protection. Ratio protection active for the first 1 days (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 7-member tribe limit. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receive 100 premium points . Two random top 20 players also receive 100 premium points each . (must have over 10 villages)

Hitrost: 300
Hitrost enot: 0.75
Nočni način: Da
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena