Hitre runde

SDS je različica izvirne igre, ki se večinoma igra pri mnogo višji hitrosti (npr. 120-kratni), en krog pa traja od nekaj ur do nekaj tednov.

[1] ... [518] >520< [522] ... [634]

#1231 3 Hour x 400

Start: okt. 23,2011 21:00
Konec: okt. 24,2011 00:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 5 HQ, Level 5 Farm, Level 5 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 5 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 5 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 100ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
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#1230 8 hour x 150

Start: okt. 23,2011 12:00
Konec: okt. 23,2011 20:00
Opis: Caution: The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 2 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 45 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • No paladin
  • No archers.
  • Unlimited tech smithy (10 levels per technology).
  • Scouts can only scout units
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 900 points.
  • Packet academy. Nobleman prices are constant.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 150
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
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#1229 10 hour x100

Start: okt. 23,2011 01:00
Konec: okt. 23,2011 11:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 100
Hitrost enot: 0.75
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
Lestvica » Lestvica igralcev
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#1228 Raised Start !! ~ Loopy Loyalty !!

Start: okt. 22,2011 21:00
Konec: okt. 23,2011 00:00
Opis: Caution: Noblemen travel a maximum distance of 30 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 35 to 50 each time.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 30 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 5 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 200ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
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#1227 8 hour x 300

Start: okt. 22,2011 12:00
Konec: okt. 22,2011 20:00
Opis: Caution: Noblemen travel a maximum distance of 25 fields.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 45 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1200 points.
  • Packet academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 100ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 300
Hitrost enot: 0.7
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
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#1226 10 hour Cluster x 350.

Start: okt. 22,2011 01:00
Konec: okt. 22,2011 11:00
Opis: Caution: Noblemen travel a maximum distance of 10 fields.
The farm limit is active. Per farm level, 150 units are supported.
Noblemen reduce loyalty by 35 to 45 each time.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 45 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 2-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 350
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
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#1225 5 hour Solo x 250

Start: okt. 21,2011 19:00
Konec: okt. 22,2011 00:00
Opis: Caution: Noblemen travel a maximum distance of 25 fields.
The farm limit is active. Per farm level, 500 units are supported.

  • Increased starting build: Level 8 Timber camp, Level 8 Clay pit, Level 8 Iron mine.
  • 45 minutes beginner protection. Ratio protection active for the first 3 hours (5 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 600 points.
  • Packet academy.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 250
Hitrost enot: 0.88
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
Lestvica » Lestvica igralcev
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#1224 5 hour CAT round.

Start: okt. 21,2011 13:00
Konec: okt. 21,2011 18:00
Opis: Caution: No nobling.

  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 2000 points.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
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» Premagani nasprotniki
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#1223 2 day x 350

Start: okt. 19,2011 12:00
Konec: okt. 21,2011 12:00
Opis:
  • 40 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 250 points.
  • Packet academy. Only 3 noblemen can be built per village.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 350
Hitrost enot: 0.9
Nočni način: Da
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
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#1222 2 half day x 200

Start: okt. 16,2011 23:00
Konec: okt. 19,2011 11:00
Opis: Caution: The farm limit is active. Per farm level, 1500 units are supported.

  • 60 minutes beginner protection. Ratio protection active for the first 6 hours (5 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 150ms. Support gap 0ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 200
Hitrost enot: 0.8
Nočni način: Da
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
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