Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Nov 07,2008 16:00 |
End: | Nov 07,2008 22:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 2, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode. |
Player limit: | 75 |
Victory conditions: | http://forum.tribalwars.net/showthread.php?t=97312 |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 03,2008 16:00 |
End: | Nov 06,2008 23:00 |
Description: | No paladin, archers, coins, 4 techs per unit, tribe limit 7, growing bonus villages plus extra large 'cheat' villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 225 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 03,2008 10:00 |
End: | Nov 03,2008 15:00 |
Description: | No paladin, no archers, coins, 1 tech per unit,no tribes, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode. |
Player limit: | 75 |
Victory conditions: | http://forum.tribalwars.net/showthread.php?t=97312 |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 02,2008 18:00 |
End: | Nov 02,2008 23:00 |
Description: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. |
Player limit: | 75 |
Victory conditions: | No paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode. |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 01,2008 10:00 |
End: | Nov 02,2008 17:00 |
Description: | No paladin, no archers, academy and packages, constant noble cost, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | Extra large 'cheat' bonus villages. Some with level 40 barracks, 30 stable. Some with level 40 resource mines. |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 31,2008 19:00 |
End: | Oct 31,2008 23:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode. |
Player limit: | 75 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 31,2008 09:00 |
End: | Oct 31,2008 17:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | Cluster round. Maximum nobling distance - 5 fields. |
Speed: | 300 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 30,2008 17:00 |
End: | Oct 30,2008 22:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode. |
Player limit: | 75 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 27,2008 09:00 |
End: | Oct 30,2008 15:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 250 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 26,2008 19:00 |
End: | Oct 27,2008 00:10 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode. |
Player limit: | 75 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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