Speedrunder

STW er en modifikasjon av det opprinnelige spillet. Det spilles i en mye høyere hastighet (f.eks. 120 ganger) og varer mellom noen timer til noen uker.

[1] ... [471] >473< [475] ... [617]

#1559 Capture the Queens!

Start: jun. 04,2012 10:00
Slutt: jun. 04,2012 18:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 700 units are supported.

  • 40 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Vinnerkrav: Some time after 12:00pm seven super villages will start to appear on the map named after Queens.
The tribe to capture and hold the majority of 'Queen Villages' by the end of the round is the winner.(In case of a draw the tribe with the most villages/points wins.)

Top tribe receives 100 premium points each
SUPER VILLAGES SO FAR :
Name: QUEEN ELIZABETH I
Coordinate: 500|499
Name: QUEEN MARY
Coordinate: 499|475
Name: QUEEN VICTORIA Coordinate: 499|524
Name: QUEEN VASHTI Coordinate: 480|500
Name: QUEEN ELIZABETH II Coordinate: 520|501
Name: QUEEN ASTRID Coordinate: 499|499
Name: QUEEN ANNE Coordinate: 496|501
Hastighet: 300
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
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#1558 6 hour BASH round.

Start: jun. 04,2012 03:00
Slutt: jun. 04,2012 09:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Vinnerkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.Top player receives 100 premium points

Hastighet: 350
Enhetshastighet: 0.5
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
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#1557 First to 10k x 375

Start: jun. 03,2012 22:00
Slutt: jun. 04,2012 02:21
Beskrivelse: Caution: No nobling.

  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • 1-member tribe limit. No outside support.
  • Random starting location.
  • Militia not active.
Vinnerkrav: First player to 10,000 points.
*WINNER* =
Hastighet: 375
Enhetshastighet: 0.7
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
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#1556 5 hour x 300

Start: jun. 03,2012 16:00
Slutt: jun. 03,2012 21:00
Beskrivelse:
  • 15 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Vinnerkrav: Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
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#1555 3 HOUR x 400

Start: jun. 03,2012 12:00
Slutt: jun. 03,2012 15:00
Beskrivelse:
  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Vinnerkrav:
Hastighet: 400
Enhetshastighet: 0.8
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
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#1554 12 hours x 100

Start: jun. 03,2012 00:00
Slutt: jun. 03,2012 11:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Stable, Level 3 Workshop, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 200
Vinnerkrav: Top player receives 100 premium points

Hastighet: 100
Enhetshastighet: 0.4
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
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#1553 *NO HAULS* - 2 village start x 400

Start: jun. 02,2012 13:00
Slutt: jun. 02,2012 23:00
Beskrivelse:
Caution: The farm limit is active. Per farm level, 1000 units are supported.
*NO HAULS*
2 village start.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 20 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 20 Market, Level 20 Stable, Level 10 Wall, Level 1 Workshop, Level 2 Academy.
  • 45 minutes beginner protection. Ratio protection active for the first 5 hours, 40 minutes (10 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 200
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
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#1552 24 hour x 300

Start: jun. 01,2012 12:00
Slutt: jun. 02,2012 12:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Vinnerkrav: Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
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#1551 24 hour x 300

Start: mai 31,2012 11:00
Slutt: jun. 01,2012 11:00
Beskrivelse:
  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 40 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • No paladin
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 200
Vinnerkrav: Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.7
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
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#1550 24 hour x 250

Start: mai 30,2012 10:00
Slutt: mai 31,2012 10:00
Beskrivelse:
  • 30 minutes beginner protection. Ratio protection active for the first 3 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2250 points.
  • Coin academy.
  • 2-member tribe limit.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 200
Vinnerkrav: Top player receives 100 premium points

Hastighet: 250
Enhetshastighet: 0.5
Sovemodus: Ja
Kontovakt: Nei
Moral: Nei
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