Brze runde

SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.

[1] ... [563] >565< [567] ... [617]

#568 6-hour cat round, conditional win

Početak: sij 28,2010 14:00
Završetak: sij 28,2010 14:05
Opis: The farm limit is active. Per farm level, 150 units are supported.
  • 20 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2000 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Catapult your opponents village. No nobling. First PLAYER to hold 12.154 points for a period of 5 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round.
Brzina: 350
Brzina jedinica: .6
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#567 3 days of 200, cluster with farm limit

Početak: sij 25,2010 13:00
Završetak: sij 28,2010 13:00
Opis: Caution: Noblemen travel a maximum distance of 15 fields.
The farm limit is active. Per farm level, 2000 units are supported.
  • 40 minutes beginner protection.
  • No paladin.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 200
Brzina jedinica: .6
Noćni modus: Da
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#566 10 hours of 400, constant nobles, farm limit

Početak: sij 25,2010 02:00
Završetak: sij 25,2010 12:00
Opis: Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
The farm limit is active. Per farm level, 1500 units are supported.
  • 10 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 400
Brzina jedinica: 0.6
Noćni modus: Ne
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#565 7-hour bash (no nobling)

Početak: sij 24,2010 18:00
Završetak: sij 25,2010 01:00
Opis: The farm limit is active. Per farm level, 150 units are supported.
  • 10 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Brzina: 350
Brzina jedinica: .5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#564 24 hours of 400, half-price nobles

Početak: sij 23,2010 17:00
Završetak: sij 24,2010 17:00
Opis: Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
  • 20 minutes beginner protection.
  • Paladin with normal weapons.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 6000 points.
  • Packet academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 400
Brzina jedinica: 0.6
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#563 5-hour cat round

Početak: sij 23,2010 11:00
Završetak: sij 23,2010 16:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 15 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Barbs and bonus villages grow to 1000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Brzina: 350
Brzina jedinica: .4
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#562 10-hour cluster

Početak: sij 23,2010 00:00
Završetak: sij 23,2010 10:00
Opis: Caution: Noblemen travel a maximum distance of 15 fields.
Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
  • 15 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • No bonus villages. Barbs grow to 3000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 300
Brzina jedinica: .5
Noćni modus: Ne
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#561 6-hour bash (no nobling)

Početak: sij 22,2010 17:00
Završetak: sij 22,2010 23:00
Opis: The farm limit is active. Per farm level, 150 units are supported.
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 2000 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Brzina: 350
Brzina jedinica: .5
Noćni modus: Ne
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#560 24 hours of 300

Početak: sij 21,2010 16:00
Završetak: sij 22,2010 16:00
Opis:
  • 10 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 300
Brzina jedinica: .6
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#559 Midweek, half-price nobles

Početak: sij 18,2010 15:00
Završetak: sij 21,2010 15:00
Opis: Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 200
Brzina jedinica: .7
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena