Brze runde

SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.

[1] ... [536] >538< [540] ... [617]

#850 10-hour cluster

Početak: stu 08,2010 03:00
Završetak: stu 08,2010 13:00
Opis: Caution: Noblemen travel a maximum distance of 15 fields.
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 350
Brzina jedinica: 0.5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#849 5-hour cat round

Početak: stu 07,2010 21:00
Završetak: stu 08,2010 02:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 15 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Brzina: 350
Brzina jedinica: .4
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#848 4-hour "quickie", 1/4 price coins

Početak: stu 07,2010 16:00
Završetak: stu 07,2010 20:00
Opis: Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
  • 5 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy. Nobleman prices are constant. Coins cost quarter of the usual amount.
  • 3-member tribe limit.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 400
Brzina jedinica: 1
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#847 24 hrs of 400x - farm limit - prize

Početak: stu 06,2010 15:00
Završetak: stu 07,2010 15:00
Opis: The farm limit is active. Per farm level, 2000 units are supported.
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy. Coins cost half the usual amount.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points
Brzina: 400
Brzina jedinica: 0.8
Noćni modus: Da
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#845 24 hours of 150x - prize

Početak: stu 05,2010 14:00
Završetak: stu 06,2010 14:00
Opis:
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Packet academy. Warning: noble prices not standard
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points!
Brzina: 150
Brzina jedinica: 1
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#844 16 hours of 350x cluster

Početak: stu 04,2010 21:00
Završetak: stu 05,2010 13:00
Opis: Caution: Noblemen travel a maximum distance of 15 fields.
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 350
Brzina jedinica: .6
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#843 5-hour bash

Početak: stu 04,2010 15:00
Završetak: stu 04,2010 20:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Brzina: 350
Brzina jedinica: .5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#842 3 days of 120x - prize

Početak: stu 01,2010 14:00
Završetak: stu 04,2010 14:00
Opis:
  • 40 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 200 premium points
Brzina: 120
Brzina jedinica: 1
Noćni modus: Da
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#841 24 hrs of 200x - prize

Početak: lis 31,2010 13:00
Završetak: stu 01,2010 13:00
Opis:
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 500 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points
Brzina: 200
Brzina jedinica: .8
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#840 24 hours of 250x - prize

Početak: lis 30,2010 13:00
Završetak: lis 31,2010 12:00
Opis:
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 7-member tribe limit.
  • Random starting location.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points
Brzina: 250
Brzina jedinica: 0.8
Noćni modus: Da
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena