Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Jan 17,2011 06:00 |
End: | Jan 17,2011 12:00 |
Description: | The farm limit is active. Per farm level, 150 units are supported.
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Player limit: | 100 |
Victory conditions: | Top player (ODA) receives 100 premium points Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 400 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 16,2011 17:00 |
End: | Jan 17,2011 05:00 |
Description: | Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 16,2011 09:00 |
End: | Jan 16,2011 16:00 |
Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
|
Player limit: | 100 |
Victory conditions: | Top player (ODA) receives 100 premium points Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 350 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 15,2011 20:00 |
End: | Feb 12,2011 06:46 |
Description: | This world will not interfere with usual speed rounds. Click here for more information. |
Player limit: | 5000 |
Victory conditions: | First player to hold a minimum of 10 villages and 40,000 points for 24 hours will win the round. The world will close once the victory conditions have been met. |
Speed: | 1.5 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 15,2011 20:00 |
End: | Jan 16,2011 08:00 |
Description: | Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1). The farm limit is active. Per farm level, 1500 units are supported.
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 15,2011 09:00 |
End: | Jan 15,2011 19:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields.
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | .7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 14,2011 08:00 |
End: | Jan 15,2011 08:00 |
Description: |
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Player limit: | 100 |
Victory conditions: | Top player wins 100 premium points |
Speed: | 300 |
Unit speed: | .6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 12,2011 07:00 |
End: | Jan 14,2011 07:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields.
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 200 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 12,2011 00:00 |
End: | Jan 12,2011 06:00 |
Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points. If there is a tie, the prize will be split between winners Catapult your opponents' villages! The player with the highest point village wins. Nobles cannot travel and thus nobling is disabled – every player will remain with one village. |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 11,2011 16:00 |
End: | Jan 11,2011 23:00 |
Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
|
Player limit: | 100 |
Victory conditions: | Winner (ODA) receives 100 premium pointsBash opponents to death. The winner will not be determined by points as usual, but by opponents defeated as attacker. Normal bash rounds will not allow ennobling of other villages (if ennoblements are enabled this will be stated in the round plan). |
Speed: | 350 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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