Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Feb 28,2011 09:00 |
End: | Mar 03,2011 09:00 |
Description: |
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Player limit: | 100 |
Victory conditions: | Top player receives 200 premium points |
Speed: | 150 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 28,2011 02:00 |
End: | Feb 28,2011 08:00 |
Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
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Player limit: | 100 |
Victory conditions: | Top player in ODA receives 100 premium points Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 350 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 26,2011 13:00 |
End: | Feb 28,2011 01:00 |
Description: |
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Player limit: | 100 |
Victory conditions: | Top player in ODA receives 100 premium points |
Speed: | 250 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 26,2011 02:00 |
End: | Feb 26,2011 12:00 |
Description: | Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1). The farm limit is active. Per farm level, 1500 units are supported.
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 25,2011 15:00 |
End: | Feb 26,2011 01:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields. Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1). The farm limit is active. Per farm level, 500 units are supported.
|
Player limit: | 100 |
Victory conditions: | Top player in ODA receives 100 premium points |
Speed: | 350 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 21,2011 14:00 |
End: | Feb 25,2011 14:00 |
Description: | Attack and support gap: 100ms. Militia enabled (Duration: 2 hours) The farm limit is active. Per farm level, 2000 units are supported.
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Player limit: | 100 |
Victory conditions: | Top player receives 200 premium points |
Speed: | 120 |
Unit speed: | 1 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 21,2011 03:00 |
End: | Feb 21,2011 13:00 |
Description: | Militia enabled (duration: 30 mins)
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 19,2011 19:00 |
End: | Mar 19,2011 20:00 |
Description: | This world will not interfere with usual speed rounds. Click here for more information. |
Player limit: | 5000 |
Victory conditions: | |
Speed: | 4 |
Unit speed: | 0.35 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 19,2011 14:00 |
End: | Feb 21,2011 02:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields. Militia active (duration: 1 hour) Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 19,2011 03:00 |
End: | Feb 19,2011 13:00 |
Description: | Militia enabled (1-hour duration).
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Player limit: | 100 |
Victory conditions: | Winner receives 100 premium pointsFirst PLAYER to hold 20 villages AND 100k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Details. |
Speed: | 300 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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