Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [588] >590< [592] ... [628]

#426 24 hours of 200

Start: sep. 16,2009 21:00
Slut: sep. 17,2009 21:00
Beskrivelse:
  • 30 minutes beginner protection.
  • No paladin.
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • No bonus villages. Barbs grow to 1500 points.
  • Packet academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 200
Enheds hastighed: .6
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Nej
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#425 10-hour Cluster

Start: sep. 16,2009 10:00
Slut: sep. 16,2009 20:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields.
Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
  • 15 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • No bonus villages. Barbs grow to 3000 points.
  • Packet academy.
  • 4-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 300
Enheds hastighed: .5
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#424 48 hours of 200, no pally

Start: sep. 14,2009 09:00
Slut: sep. 16,2009 09:00
Beskrivelse:
  • 30 minutes beginner protection.
  • No paladin.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Spillergrænse: 100
Vinderkrav:
Hastighed: 200
Enheds hastighed: .5
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#423 5 hours of 400, constant noble prices

Start: sep. 14,2009 03:00
Slut: sep. 14,2009 08:00
Beskrivelse:
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3500 points.
  • Coin academy. Nobleman prices are constant.
  • 2-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 400
Enheds hastighed: .8
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#422 5-hour Bash, no nobling

Start: sep. 13,2009 21:00
Slut: sep. 14,2009 02:00
Beskrivelse: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.Details.
Spillergrænse: 100
Vinderkrav:
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 4000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Hastighed: 350
Enheds hastighed: .4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#421 Weekend 200x

Start: sep. 11,2009 20:00
Slut: sep. 13,2009 20:00
Beskrivelse:
  • 30 minutes beginner protection.
  • Paladin with advanced weapons.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Spillergrænse: 100
Vinderkrav:
Hastighed: 200
Enheds hastighed: .5
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#420 10 hours of 20-40 nobles, Farm Limit.

Start: sep. 11,2009 09:00
Slut: sep. 11,2009 19:00
Beskrivelse: Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
The farm limit is active. Per farm level, 500 units are supported.
Noblemen reduce loyalty by 20 to 40 each time.
  • 10 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Scouts can only scout units.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 350
Enheds hastighed: .7
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
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#419 24 hours of 400x Cluster

Start: sep. 10,2009 08:00
Slut: sep. 11,2009 08:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields
  • 35 minutes beginner protection.
  • Paladin with advanced weapons.
  • Archers on.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 3500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 400
Enheds hastighed: .4
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#418 5-hour bash, no nobling

Start: sep. 10,2009 02:00
Slut: sep. 10,2009 07:00
Beskrivelse: Caution: Nobling is deactivated.
Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 1000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.Details.
Hastighed: 350
Enheds hastighed: .5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#417 48 hours of 250

Start: sep. 08,2009 01:00
Slut: sep. 10,2009 01:00
Beskrivelse: Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Scouts can only scout units.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 250
Enheds hastighed: .6
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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