Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [587] >589< [591] ... [628]

#437 24 hours of 350

Start: sep. 25,2009 12:00
Slut: sep. 26,2009 12:00
Beskrivelse: Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
  • 30 minutes beginner protection.
  • Paladin with normal weapons.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 350
Enheds hastighed: .6
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#436 7-hour bash (no nobling)

Start: sep. 25,2009 04:00
Slut: sep. 25,2009 11:00
Beskrivelse: Caution: Nobling is deactivated this round
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 2000 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighed: 350
Enheds hastighed: .5
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#434 3 days of 120, farm limit

Start: sep. 22,2009 03:00
Slut: sep. 25,2009 03:00
Beskrivelse: The farm limit is active. Per farm level, 1000 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 1500 points.
  • Packet academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 120
Enheds hastighed: .6
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#433 12-hour Cluster

Start: sep. 21,2009 14:00
Slut: sep. 22,2009 02:00
Beskrivelse: Caution: Noblemen travel a max distance of 15 fields.
Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 35 minutes beginner protection.
  • Paladin with normal weapons.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 300
Enheds hastighed: .6
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
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#432 5-hour bash, nobling allowed

Start: sep. 21,2009 08:00
Slut: sep. 21,2009 13:00
Beskrivelse:
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency.Details.
Hastighed: 400
Enheds hastighed: .4
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#431 9 hours of 350

Start: sep. 20,2009 22:00
Slut: sep. 21,2009 07:00
Beskrivelse: Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
  • 30 minutes beginner protection.
  • Paladin with normal weapons.
  • Archers on.
  • Simple tech smithy.
  • No bonus villages. Barbs grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 350
Enheds hastighed: .6
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
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#435 Internal testing

Start: sep. 20,2009 21:05
Slut: sep. 20,2009 21:37
Beskrivelse: Internal testing - not for public play
Vinderkrav:
Hastighed: 3000
Enheds hastighed: 1
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
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#430 Weekend round, constant nobles

Start: sep. 18,2009 21:00
Slut: sep. 20,2009 21:00
Beskrivelse:
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Packet academy. Nobleman prices are constant.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 175
Enheds hastighed: .8
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#429 5-hour cat round

Start: sep. 18,2009 15:00
Slut: sep. 18,2009 20:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details
Hastighed: 350
Enheds hastighed: .4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#428 10 hours of 300, farm limit

Start: sep. 18,2009 04:00
Slut: sep. 18,2009 14:00
Beskrivelse: The farm limit is active. Per farm level, 1000 units are supported.
Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 300
Enheds hastighed: .7
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
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» Spiller modstandere besejret
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