Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [519] >521< [523] ... [633]

#1215 10 hour Cluster Round x 350.

Start: okt. 15,2011 01:00
Slut: okt. 15,2011 11:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 10 fields.
Noblemen reduce loyalty by 25 to 45 each time.

  • 40 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
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#1214 3 hour Solo x 300

Start: okt. 14,2011 21:00
Slut: okt. 15,2011 00:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 50 fields.
Noblemen reduce loyalty by 15 to 45 each time.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 300
Enheds hastighed: 0.8
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1213 5 hour Raised start x 400

Start: okt. 14,2011 15:00
Slut: okt. 14,2011 20:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 20 fields.

  • Increased starting build: Level 20 HQ, Level 15 Farm, Level 10 Warehouse, Level 5 Barracks, Level 15 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Stable, Level 5 Wall.
  • 20 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 400
Enheds hastighed: 1
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1212 2 day x 375

Start: okt. 12,2011 14:00
Slut: okt. 14,2011 14:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 20 fields.

  • Increased starting build: Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine.
  • 30 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 375
Enheds hastighed: 1
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#1211 2 day x 300

Start: okt. 10,2011 13:00
Slut: okt. 12,2011 13:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 25 fields.
The farm limit is active. Per farm level, 2000 units are supported.

  • 60 minutes beginner protection. Ratio protection active for the first 1 days (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 7-member tribe limit. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Top player receive 100 premium points . Two random top 20 players also receive 100 premium points each . (must have over 10 villages)

Hastighed: 300
Enheds hastighed: 0.75
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#1210 12 hour x200

Start: okt. 10,2011 00:00
Slut: okt. 10,2011 12:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 25 fields.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 2 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 100ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 200
Enheds hastighed: 1
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
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#1209 5 hour CAT round x 400.

Start: okt. 09,2011 18:00
Slut: okt. 09,2011 23:00
Beskrivelse: Caution: No nobling.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 45 minutes (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Hastighed: 400
Enheds hastighed: 0.7
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1208 Masters Practice . 20 tribe limit.

Start: okt. 09,2011 12:00
Slut: okt. 09,2011 17:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 25 fields.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy.
  • 20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 100
Vinderkrav:
  • Winning tribe will be declared here.
  • WINNERS: .net - Congratulations !
    Hastighed: 300
    Enheds hastighed: 0.8
    Sovemodul: Nej
    Kontorepræsentation: Nej
    Moral: Nej
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    #1207 3 hour x 250

    Start: okt. 09,2011 08:00
    Slut: okt. 09,2011 11:00
    Beskrivelse: Caution: Noblemen travel a maximum distance of 50 fields.
    The farm limit is active. Per farm level, 1000 units are supported.
    Noblemen reduce loyalty by 15 to 45 each time.

    • Increased starting build: Level 5 HQ, Level 1 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine.
    • 20 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and advanced bonus villages grow to 4000 points.
    • Packet academy. Nobleman prices are constant.
    • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Random starting location.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    • Attack gap 100ms. Support gap 100ms.
    Spillergrænse: 100
    Vinderkrav: Top player receives 100 premium points

    Hastighed: 250
    Enheds hastighed: 0.8
    Sovemodul: Nej
    Kontorepræsentation: Nej
    Moral: Ja
    Ranglister » Spillerrangliste
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    #1206 7 hour Cluster Round x 350

    Start: okt. 09,2011 00:00
    Slut: okt. 09,2011 07:00
    Beskrivelse: Caution: Noblemen travel a maximum distance of 10 fields.
    Noblemen reduce loyalty by 25 to 45 each time.

    • 40 minutes beginner protection.
    • No paladin
    • No archers.
    • Simple tech smithy.
    • Barbs and advanced bonus villages grow to 3000 points.
    • Packet academy.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    • Attack gap 100ms. Support gap 0ms.
    Spillergrænse: 100
    Vinderkrav: Top player receives 100 premium points

    Hastighed: 350
    Enheds hastighed: 0.5
    Sovemodul: Nej
    Kontorepræsentation: Ja
    Moral: Nej
    Ranglister » Spillerrangliste
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    » Spiller modstandere besejret
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