Speedrunder
Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.
#1226 10 hour Cluster x 350.
Start: | okt. 22,2011 01:00 |
Slut: | okt. 22,2011 11:00 |
Beskrivelse: | Caution: Noblemen travel a maximum distance of 10 fields. The farm limit is active. Per farm level, 150 units are supported. Noblemen reduce loyalty by 35 to 45 each time.
- Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 45 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- No extra barbarian villages are created. Barbs and advanced bonus villages grow to 3000 points.
- Packet academy. Nobleman prices are constant.
- 2-member tribe limit. No attacking tribemates. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 350 |
Enheds hastighed: | 0.8 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Ja |
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#1225 5 hour Solo x 250
Start: | okt. 21,2011 19:00 |
Slut: | okt. 22,2011 00:00 |
Beskrivelse: | Caution: Noblemen travel a maximum distance of 25 fields. The farm limit is active. Per farm level, 500 units are supported.
- Increased starting build: Level 8 Timber camp, Level 8 Clay pit, Level 8 Iron mine.
- 45 minutes beginner protection. Ratio protection active for the first 3 hours (5 per cent).
- No paladin
- No archers.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 600 points.
- Packet academy.
- 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 50ms. Support gap 50ms.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 250 |
Enheds hastighed: | 0.88 |
Sovemodul: | Nej |
Kontorepræsentation: | Ja |
Moral: | Nej |
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#1224 5 hour CAT round.
Start: | okt. 21,2011 13:00 |
Slut: | okt. 21,2011 18:00 |
Beskrivelse: | Caution: No nobling.
- Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 15 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 2000 points.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 400 |
Enheds hastighed: | 0.6 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Nej |
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#1223 2 day x 350
Start: | okt. 19,2011 12:00 |
Slut: | okt. 21,2011 12:00 |
Beskrivelse: | - 40 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 250 points.
- Packet academy. Only 3 noblemen can be built per village.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 350 |
Enheds hastighed: | 0.9 |
Sovemodul: | Ja |
Kontorepræsentation: | Ja |
Moral: | Ja |
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#1222 2 half day x 200
Start: | okt. 16,2011 23:00 |
Slut: | okt. 19,2011 11:00 |
Beskrivelse: | Caution: The farm limit is active. Per farm level, 1500 units are supported.
- 60 minutes beginner protection. Ratio protection active for the first 6 hours (5 per cent).
- Paladin active (no items)
- No archers.
- 15-tech smithy (3 levels per technology).
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and bonus villages grow to 2500 points.
- Coin academy.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 150ms. Support gap 0ms.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 200 |
Enheds hastighed: | 0.8 |
Sovemodul: | Ja |
Kontorepræsentation: | Ja |
Moral: | Ja |
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#1221 5 hour BASH x 350
Start: | okt. 16,2011 17:00 |
Slut: | okt. 16,2011 22:00 |
Beskrivelse: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
- Increased starting build: Level 20 HQ, Level 15 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 5 Stable.
- 15 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
- No paladin
- No archers.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 2500 points.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
|
Spillergrænse: | 100 |
Vinderkrav: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.Top player receives 100 premium points
|
Hastighed: | 350 |
Enheds hastighed: | 0.4 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Nej |
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#1219 3 hour x 375
Start: | okt. 16,2011 13:00 |
Slut: | okt. 16,2011 16:00 |
Beskrivelse: | Caution: The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 25 to 35 each time.
- Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 5 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 5 Stable.
- 20 minutes beginner protection. Ratio protection active for the first 30 minutes (5 per cent).
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 500 points.
- Packet academy. Nobleman prices are constant.
- 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia not active.
- Attack gap 150ms. Support gap 0ms.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 375 |
Enheds hastighed: | 1 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Nej |
Ranglister | » Spillerrangliste » Stammerangliste » Spiller modstandere besejret » Stamme modstandere besejret |
#1218 12 hour x 100
Start: | okt. 16,2011 00:00 |
Slut: | okt. 16,2011 12:00 |
Beskrivelse: | Caution: Noblemen travel a maximum distance of 50 fields.
- Increased starting build: Level 5 HQ, Level 1 Farm, Level 1 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 5000 points.
- Packet academy.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 0ms.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 100 |
Enheds hastighed: | 0.8 |
Sovemodul: | Nej |
Kontorepræsentation: | Ja |
Moral: | Ja |
Ranglister | » Spillerrangliste » Stammerangliste » Spiller modstandere besejret » Stamme modstandere besejret |
#1217 5 hour x 300. 20 Tribe limit.
Start: | okt. 15,2011 18:00 |
Slut: | okt. 15,2011 23:00 |
Beskrivelse: | Caution: Noblemen travel a maximum distance of 50 fields.
- Increased starting build: Level 5 HQ, Level 1 Farm, Level 2 Warehouse, Level 8 Timber camp, Level 8 Clay pit, Level 8 Iron mine.
- 25 minutes beginner protection.
- No paladin
- No archers.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy.
- 20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 300 |
Enheds hastighed: | 0.8 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Nej |
Ranglister | » Spillerrangliste » Stammerangliste » Spiller modstandere besejret » Stamme modstandere besejret |
#1216 5 hour x 400. 20 tribe limit.
Start: | okt. 15,2011 12:00 |
Slut: | okt. 15,2011 17:00 |
Beskrivelse: | Caution: Noblemen travel a maximum distance of 50 fields.
- Increased starting build: Level 2 Warehouse, Level 8 Timber camp, Level 8 Clay pit, Level 8 Iron mine.
- 15 minutes beginner protection.
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 900 points.
- Packet academy. Nobleman prices are constant.
- 20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 400 |
Enheds hastighed: | 0.6 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Ja |
Ranglister | » Spillerrangliste » Stammerangliste » Spiller modstandere besejret » Stamme modstandere besejret |