Speedrunder
Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.
#1258 1 hour SOLO x 400 Raised Start.
Start: | nov. 12,2011 12:00 |
Slut: | nov. 12,2011 13:00 |
Beskrivelse: | Caution: Noblemen reduce loyalty by 45 to 55 each time.
- Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 5 Market, Level 20 Stable, Level 5 Workshop, Level 5 Hiding place, Level 1 Statue.
- 15 minutes beginner protection. Ratio protection active for the first 20 minutes (10 per cent).
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 500 points.
- Packet academy. Nobleman prices are constant.
- 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia not active.
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Spillergrænse: | 100 |
Vinderkrav: | Winners Name to be displayed here. |
Hastighed: | 375 |
Enheds hastighed: | 0.8 |
Sovemodul: | Ja |
Kontorepræsentation: | Nej |
Moral: | Nej |
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#1257 10 hour CLUSTER x 175
Start: | nov. 12,2011 01:00 |
Slut: | nov. 12,2011 11:00 |
Beskrivelse: | Caution: Noblemen travel a maximum distance of 10 fields. Noblemen reduce loyalty by 25 to 35 each time.
- 40 minutes beginner protection.
- No paladin
- No archers.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 900 points.
- Packet academy.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 0ms.
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Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 175 |
Enheds hastighed: | 0.7 |
Sovemodul: | Nej |
Kontorepræsentation: | Ja |
Moral: | Ja |
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#1256 3 hour x350 raised start.
Start: | nov. 11,2011 21:00 |
Slut: | nov. 12,2011 00:00 |
Beskrivelse: | Caution: The farm limit is active. Per farm level, 150 units are supported.
- Increased starting build: Level 20 HQ, Level 10 Farm, Level 10 Warehouse, Level 10 Barracks, Level 10 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Stable.
- 20 minutes beginner protection. Ratio protection active for the first 45 minutes (5 per cent).
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1000 points.
- Packet academy. Nobleman prices are constant.Half Price.
- 5-member tribe limit. No attacking tribemates. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
- Attack gap 100ms. Support gap 0ms.
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Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 350 |
Enheds hastighed: | 0.5 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Ja |
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#1255 5 hour cat round x 400
Start: | nov. 11,2011 15:00 |
Slut: | nov. 11,2011 20:00 |
Beskrivelse: | Caution: No nobling. The farm limit is active. Per farm level, 500 units are supported.
- Increased starting build: Level 10 HQ, Level 5 Farm, Level 5 Warehouse, Level 5 Barracks, Level 5 Smithy, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 5 Stable.
- 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Advanced bonus villages grow to 1000 points.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 400 |
Enheds hastighed: | 0.6 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Nej |
Ranglister | » Spillerrangliste » Stammerangliste » Spiller modstandere besejret » Stamme modstandere besejret |
#1254 3 day x100
Start: | nov. 08,2011 14:00 |
Slut: | nov. 11,2011 14:00 |
Beskrivelse: | Caution: The farm limit is active. Per farm level, 2000 units are supported.
- Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 60 minutes beginner protection. Ratio protection active for the first 1 days (5 per cent).
- Paladin active (no items)
- No archers.
- 15-tech smithy (3 levels per technology).
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 2000 points.
- Coin academy.
- 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 0ms.
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Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 100 |
Enheds hastighed: | 0.9 |
Sovemodul: | Ja |
Kontorepræsentation: | Ja |
Moral: | Nej |
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#1253 24 hour x 300.
Start: | nov. 07,2011 13:00 |
Slut: | nov. 08,2011 13:00 |
Beskrivelse: | Caution: Noblemen travel a maximum distance of 400 fields.
- Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 30 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia active to maximum 2 villages. Duration 2.0 hours.
- Attack gap 50ms. Support gap 50ms.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 300 |
Enheds hastighed: | 0.7 |
Sovemodul: | Ja |
Kontorepræsentation: | Ja |
Moral: | Nej |
Ranglister | » Spillerrangliste » Stammerangliste » Spiller modstandere besejret » Stamme modstandere besejret |
#1252 12 hour x100
Start: | nov. 07,2011 00:00 |
Slut: | nov. 07,2011 12:00 |
Beskrivelse: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
- Increased starting build: Level 1 Rally point, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 1 Statue.
- 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 5000 points.
- Coin academy.
- 3-member tribe limit. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 50ms. Support gap 50ms.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 100 |
Enheds hastighed: | 0.7 |
Sovemodul: | Nej |
Kontorepræsentation: | Ja |
Moral: | Ja |
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#1250 Weekend Barbalicious Round.
Start: | nov. 05,2011 08:00 |
Slut: | nov. 06,2011 23:00 |
Beskrivelse: | Caution: The farm limit is active. Per farm level, 1500 units are supported.
- Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 40 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
- Paladin active (no items)
- No archers.
- 15-tech smithy (3 levels per technology).
- Advanced bonus villages grow to 550 points.
- Packet academy.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 3.0 hours.
- Attack gap 100ms. Support gap 0ms.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 200 premium points
|
Hastighed: | 200 |
Enheds hastighed: | 0.8 |
Sovemodul: | Ja |
Kontorepræsentation: | Ja |
Moral: | Ja |
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#1251 7 Hour * NO HAULS* x 400.
Start: | nov. 05,2011 00:00 |
Slut: | nov. 05,2011 07:00 |
Beskrivelse: | Caution: The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 35 to 45 each time.
- Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 15 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
- 45 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
- No paladin
- No archers.
- 15-tech smithy (3 levels per technology).
- Fake limit active. Minimum attack force is 1 per cent of village points.
- No extra barbarian villages are created. Barbs and advanced bonus villages grow to 900 points.
- Packet academy. Nobleman prices are constant.Half Price.
- 5-member tribe limit. No attacking tribemates. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 0ms.
|
Spillergrænse: | 100 |
Vinderkrav: | Top player receives 100 premium points
|
Hastighed: | 400 |
Enheds hastighed: | 0.6 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Nej |
Ranglister | » Spillerrangliste » Stammerangliste » Spiller modstandere besejret » Stamme modstandere besejret |
#1249 5 hour CAT round.
Start: | nov. 04,2011 18:00 |
Slut: | nov. 04,2011 23:00 |
Beskrivelse: | Caution: No nobling. The farm limit is active. Per farm level, 700 units are supported.
- Increased starting build: Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine.
- 20 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- No extra barbarian villages are created. Barbs and advanced bonus villages grow to 500 points.
- 3-member tribe limit. No leaving tribe. No outside support.
- Random starting location.
- Militia not active.
- Attack gap 100ms. Support gap 0ms.
|
Spillergrænse: | 100 |
Vinderkrav: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points
|
Hastighed: | 300 |
Enheds hastighed: | 0.8 |
Sovemodul: | Nej |
Kontorepræsentation: | Nej |
Moral: | Nej |
Ranglister | » Spillerrangliste » Stammerangliste » Spiller modstandere besejret » Stamme modstandere besejret |