Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [513] >515< [517] ... [633]

#1280 3 hour x 200

Start: nov. 21,2011 06:00
Slut: nov. 21,2011 09:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 35 to 45 each time.

  • Increased starting build: Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
  • Attack gap 100ms. Support gap 100ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 200
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1279 5 hour BASH round x 350

Start: nov. 21,2011 00:00
Slut: nov. 21,2011 05:00
Beskrivelse: NO NOBLING !!!The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 3 HQ, Level 2 Timber camp, Level 2 Clay pit, Level 2 Iron mine.
  • 20 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
  • Attack gap 100ms. Support gap 100ms.
Spillergrænse: 100
Vinderkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.6
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1278 7 hour x 200

Start: nov. 20,2011 16:00
Slut: nov. 20,2011 23:00
Beskrivelse:
  • Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 100ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 200
Enheds hastighed: 0.4
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#1277 6 hour x 350

Start: nov. 20,2011 09:00
Slut: nov. 20,2011 15:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 200 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 35 to 45 each time.

  • 30 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Units outside villages cannot be scouted
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#1276 7 hour x 150

Start: nov. 20,2011 01:00
Slut: nov. 20,2011 08:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 400 units are supported.

  • Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 40 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 150
Enheds hastighed: 0.9
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#1274 .net v . Br

Start: nov. 19,2011 21:00
Slut: nov. 20,2011 00:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 300 fields.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 15 HQ, Level 15 Farm, Level 15 Warehouse, Level 10 Barracks, Level 5 Smithy, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 5 Stable, Level 2 Wall.
  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (5 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Packet academy. Nobleman prices are constant.
  • 20-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 40
Vinderkrav: Private Round. Password Only.
Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1275 1 Hour Solo x 400

Start: nov. 19,2011 19:00
Slut: nov. 19,2011 20:00
Beskrivelse:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav:
Hastighed: 400
Enheds hastighed: 0.5
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Nej
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#1273 1 Hour Solo *NO HAULS* Raised Start.

Start: nov. 19,2011 17:00
Slut: nov. 19,2011 18:00
Beskrivelse: Caution: Noblemen reduce loyalty by 35 to 45 each time.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 20 Stable, Level 5 Wall, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Spillergrænse: 100
Vinderkrav: *WINNER* = Fagoid

Hastighed: 300
Enheds hastighed: 1
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1272 6 Hours x400 Raised Start.

Start: nov. 19,2011 10:00
Slut: nov. 19,2011 16:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 25 to 35 each time.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 5 Smithy, Level 5 Timber camp, Level 5 Clay pit, Level 5 Iron mine, Level 5 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 400
Enheds hastighed: 0.8
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#1271 8 hour x 200

Start: nov. 19,2011 01:00
Slut: nov. 19,2011 09:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 300 fields.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 15 HQ, Level 15 Farm, Level 15 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 10 Smithy, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 10 Stable, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 300 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 200
Enheds hastighed: 0.75
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Ja
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