Hitre runde

SDS je različica izvirne igre, ki se večinoma igra pri mnogo višji hitrosti (npr. 120-kratni), en krog pa traja od nekaj ur do nekaj tednov.

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#906 12 hours of half-price coins

Start: jan. 16,2011 17:00
Konec: jan. 17,2011 05:00
Opis: Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 10 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 300
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
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#905 Bash round, no nobling

Start: jan. 16,2011 09:00
Konec: jan. 16,2011 16:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player (ODA) receives 100 premium points

Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hitrost: 350
Hitrost enot: .5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#901 Startup

Start: jan. 15,2011 20:00
Konec: feb. 12,2011 06:46
Opis: This world will not interfere with usual speed rounds. Click here for more information.
Omejitev števila igralcev: 5000
Zmagovalni pogoji First player to hold a minimum of 10 villages and 40,000 points for 24 hours will win the round. The world will close once the victory conditions have been met.
Hitrost: 1.5
Hitrost enot: 1
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
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#904 12 hours of 400x

Start: jan. 15,2011 20:00
Konec: jan. 16,2011 08:00
Opis: Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
The farm limit is active. Per farm level, 1500 units are supported.
  • 10 minutes beginner protection.
  • No paladin.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#903 10-hour cluster round

Start: jan. 15,2011 09:00
Konec: jan. 15,2011 19:00
Opis: Caution: Noblemen travel a maximum distance of 15 fields.
  • 20 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 300
Hitrost enot: .7
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
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#902 24 hours of 300x

Start: jan. 14,2011 08:00
Konec: jan. 15,2011 08:00
Opis:
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player wins 100 premium points
Hitrost: 300
Hitrost enot: .6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#900 48-hour cluster round

Start: jan. 12,2011 07:00
Konec: jan. 14,2011 07:00
Opis: Caution: Noblemen travel a maximum distance of 15 fields.
  • 30 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1000 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points
Hitrost: 200
Hitrost enot: .6
Nočni način: Da
Čuvanje računa: Ne
Morala: Ne
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#898 6-hour Cat round

Start: jan. 12,2011 00:00
Konec: jan. 12,2011 06:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 15 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points. If there is a tie, the prize will be split between winners
Catapult your opponents' villages! The player with the highest point village wins. Nobles cannot travel and thus nobling is disabled – every player will remain with one village.
Hitrost: 400
Hitrost enot: .4
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#897 7-hour Bash

Start: jan. 11,2011 16:00
Konec: jan. 11,2011 23:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Omejitev števila igralcev: 100
Zmagovalni pogoji Winner (ODA) receives 100 premium pointsBash opponents to death. The winner will not be determined by points as usual, but by opponents defeated as attacker. Normal bash rounds will not allow ennobling of other villages (if ennoblements are enabled this will be stated in the round plan).
Hitrost: 350
Hitrost enot: .5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#899 Random-tribe round (2 tribes)

Start: jan. 10,2011 14:47
Konec: jan. 11,2011 15:00
Opis: Please be aware that logins to the round will not be available until 15:00 after the tribes have been set up.
On entering the world, players are automatically assigned to a tribe. 100ms gap for attacks and supports.
Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 40 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • 0-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Omejitev števila igralcev: 102
Zmagovalni pogoji Please see this topic for details of the round.
Hitrost: 180
Hitrost enot: .6
Nočni način: Da
Čuvanje računa: Ne
Morala: Da
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