Hitre runde

SDS je različica izvirne igre, ki se večinoma igra pri mnogo višji hitrosti (npr. 120-kratni), en krog pa traja od nekaj ur do nekaj tednov.

[1] ... [525] >527< [529] ... [633]

#1145 Mini Cluster !! x 400

Start: sep. 10,2011 23:00
Konec: sep. 11,2011 05:00
Opis: Caution: Noblemen travel a maximum distance of 8 fields.
The farm limit is active. Per farm level, 150 units are supported.
Noblemen reduce loyalty by 35 to 45 each time.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 45 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 2-member tribe limit.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top tribe wins . Each member receives 50 premium points each

Hitrost: 400
Hitrost enot: 0.3
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
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#1144 3 Hour x 350.

Start: sep. 10,2011 19:00
Konec: sep. 10,2011 22:00
Opis: Caution: Noblemen travel a maximum distance of 150 fields.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 3 HQ, Level 2 Farm, Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy.
  • 10-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 50ms. Support gap 50ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
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#1143 5 Hour CAT Round.

Start: sep. 10,2011 13:00
Konec: sep. 10,2011 18:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1142 24 hour x 150

Start: sep. 09,2011 12:00
Konec: sep. 10,2011 12:00
Opis: Caution: Noblemen travel a maximum distance of 25 fields.
The farm limit is active. Per farm level, 1500 units are supported.
Noblemen reduce loyalty by 35 to 45 each time.

  • Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 250ms. Support gap 250ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 150
Hitrost enot: 1
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
Lestvica » Lestvica igralcev
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#1141 10 Hour FAST round .

Start: sep. 09,2011 01:00
Konec: sep. 09,2011 11:00
Opis: Caution: Noblemen travel a maximum distance of 20 fields.
The farm limit is active. Per farm level, 500 units are supported.
Noblemen reduce loyalty by 20 to 45 each time.

  • 25 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy. Only 3 noblemen can be built per village.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 100ms. Support gap 100ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
Lestvica » Lestvica igralcev
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» Premagani nasprotniki
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#1140 5 hour BASH

Start: sep. 08,2011 20:00
Konec: sep. 09,2011 00:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player (in Opponents Defeated as Attacker) receives 100 premium points

Hitrost: 350
Hitrost enot: 0.5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
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#1139 12 hour x400 *NO HAULS*

Start: sep. 08,2011 07:00
Konec: sep. 08,2011 19:00
Opis: Caution: Noblemen travel a maximum distance of 100 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 35 to 45 each time.

  • Increased starting build: Level 5 HQ, Level 5 Farm, Level 5 Warehouse, Level 5 Barracks, Level 5 Smithy, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 5 Stable.
  • 45 minutes beginner protection. Ratio protection active for the first 5 hours, 40 minutes (10 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 5-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
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#1137 15 hr x 300 . 1v1 .

Start: sep. 07,2011 15:00
Konec: sep. 08,2011 06:00
Opis: Caution: Noblemen travel a maximum distance of 200 fields.

  • 45 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 300
Hitrost enot: 0.8
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena

#1138 2 hour - Crazy nobles 1v1.

Start: sep. 07,2011 12:00
Konec: sep. 07,2011 14:00
Opis: Caution: Noblemen travel a maximum distance of 150 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 10 to 50 each time.

  • 25 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 200 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.3 hours.
  • Attack gap 250ms. Support gap 250ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji
Hitrost: 350
Hitrost enot: 0.7
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
Lestvica » Lestvica igralcev
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#1136 24 hour Conditional .

Start: sep. 06,2011 14:00
Konec: sep. 07,2011 02:46
Opis: Caution: Noblemen travel a maximum distance of 200 fields.
The farm limit is active. Per farm level, 1000 units are supported.

  • 45 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 100ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji First PLAYER to hold 60 villages AND 300k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Details.Top player receives 100 premium points

Hitrost: 300
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
Lestvica » Lestvica igralcev
» Lestvica plemen
» Premagani nasprotniki
» Premagani nasprotniki plemena