Hitre runde

SDS je različica izvirne igre, ki se večinoma igra pri mnogo višji hitrosti (npr. 120-kratni), en krog pa traja od nekaj ur do nekaj tednov.

[1] ... [506] >508< [510] ... [634]

#1360 3 hour solo BASH x 350

Start: jan. 15,2012 21:00
Konec: jan. 16,2012 00:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.


  • Increased starting build: Level 1 Timber camp, Level 1 Clay pit, Level 1 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
  • Attack gap 250 . Support gap 100.
Omejitev števila igralcev: 100
Zmagovalni pogoji Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hitrost: 350
Hitrost enot: 0.5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
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#1359 Secrets of Power x 400

Start: jan. 14,2012 23:00
Konec: jan. 15,2012 20:00
Opis:
  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 11000 points.
  • Packet academy. Nobleman prices are constant.
  • 2-member tribe limit. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Secrets of Power . End Game Scenario. Number of secrets that should be available:4.
Omejitev števila igralcev: 100
Zmagovalni pogoji The tribe holding all secrets for a two hour duration wins the round and receives 100pp each. If all secrets are not held by one tribe by the end of the round, each member of a tribe holding a secret receives 50pp each.

This round has Secrets Of Power - End Game Scenario. For details about Secrets, please see this topic.
Hitrost: 400
Hitrost enot: 1
Nočni način: Ne
Čuvanje računa: Da
Morala: Da
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#1358 1 hour solo round x 300

Start: jan. 14,2012 21:00
Konec: jan. 14,2012 22:00
Opis:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant. Cheap.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Omejitev števila igralcev: 100
Zmagovalni pogoji
Hitrost: 300
Hitrost enot: 0.5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#1357 5 hour BASH x 400

Start: jan. 14,2012 15:00
Konec: jan. 14,2012 20:00
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 35 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.Top player (in Opponents Defeated as Attacker) receives 100 premium points

Hitrost: 400
Hitrost enot: 0.5
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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#1356 12 hour Solo x 100

Start: jan. 14,2012 02:00
Konec: jan. 14,2012 14:00
Opis:
  • Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 100
Hitrost enot: 0.75
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
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#1355 Secrets Of Power 12 hours x 350

Start: jan. 13,2012 13:00
Konec: jan. 14,2012 01:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 5 Barracks, Level 5 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Market, Level 5 Stable.
  • 25 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 9000 points.
  • Packet academy. Nobleman prices are constant.Half Price.
  • 2-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Secrets of Power . End Game Scenario. Number of secrets that should be available:2.
Omejitev števila igralcev: 100
Zmagovalni pogoji The tribe holding all secrets for a two hour duration wins the round and receives 100pp each. If all secrets are not held by one tribe by the end of the round, each member of a tribe holding a secret receives 50pp each.

This round has Secrets Of Power - End Game Scenario. For details about Secrets, please see this topic.
Hitrost: 350
Hitrost enot: 1
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
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#1354 4 Day x 275 Limited Hauls.

Start: jan. 09,2012 02:00
Konec: jan. 13,2012 12:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 5 HQ, Level 5 Farm, Level 5 Warehouse, Level 5 Barracks, Level 1 First church, Level 5 Smithy, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine, Level 5 Stable.
  • 60 minutes beginner protection. Ratio protection active for the first 1 days (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Church active.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 5 villages. 50 Militia per farm level. Duration 6.0 hours. (resource production operating at 70% )
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 200 premium points

Hitrost: 275
Hitrost enot: 0.6
Nočni način: Da
Čuvanje računa: Da
Morala: Da
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#1353 12 hour x 100

Start: jan. 08,2012 13:00
Konec: jan. 09,2012 01:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Stable, Level 3 Workshop, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 100
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Ne
Morala: Da
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#1352 12 hour x 400. 2 noble round. *NO HAULS.*

Start: jan. 08,2012 00:00
Konec: jan. 08,2012 12:00
Opis: Caution: *NO HAULS* The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 50 to 50 each time.

  • Increased starting build: Level 15 HQ, Level 15 Farm, Level 15 Warehouse, Level 5 Barracks, Level 5 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 15 Stable.
  • 45 minutes beginner protection. Ratio protection active for the first 5 hours, 40 minutes (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2500 points.
  • Packet academy. Nobleman prices are constant.Half Price
  • 5-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 500ms . Support gap 250ms.
Omejitev števila igralcev: 100
Zmagovalni pogoji Top player receives 100 premium points

Hitrost: 400
Hitrost enot: 0.6
Nočni način: Ne
Čuvanje računa: Da
Morala: Ne
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#1351 1 hour x 400 . One Noble needed. No restart, no noble restart.

Start: jan. 07,2012 22:00
Konec: jan. 07,2012 23:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 100 to 100 each time.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 20 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 20 Market, Level 20 Stable, Level 20 Wall, Level 15 Workshop, Level 5 Hiding place, Level 1 Academy.
  • 5 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 10000 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Omejitev števila igralcev: 100
Zmagovalni pogoji
Hitrost: 400
Hitrost enot: 0.4
Nočni način: Ne
Čuvanje računa: Ne
Morala: Ne
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