Speedrunder

STW er en modifikasjon av det opprinnelige spillet. Det spilles i en mye høyere hastighet (f.eks. 120 ganger) og varer mellom noen timer til noen uker.

[1] ... [589] >591< [593] ... [631]

#443 5-hour bash, nobling active

Start: sep. 30,2009 15:00
Slutt: sep. 30,2009 20:00
Beskrivelse:
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighet: 400
Enhetshastighet: .5
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
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#442 5-hour Cat

Start: sep. 30,2009 09:00
Slutt: sep. 30,2009 14:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 15 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2000 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details
Hastighet: 350
Enhetshastighet: .4
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#441 2-day constant nobles, 3 nobles per village

Start: sep. 28,2009 08:00
Slutt: sep. 30,2009 08:00
Beskrivelse: Caution: Per village, only 3 nobleman can be built
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Only 3 noblemen can be built per village. Nobleman prices are constant.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 200
Enhetshastighet: .5
Sovemodus: Ja
Kontovakt: Ja
Moral: Ja
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» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#440 6-hour Bash, no nobling

Start: sep. 28,2009 01:00
Slutt: sep. 28,2009 07:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 1500 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighet: 350
Enhetshastighet: .5
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#439 24 hours of 300, farm limit

Start: sep. 27,2009 00:00
Slutt: sep. 28,2009 00:00
Beskrivelse: The farm limit is active. Per farm level, 500 units are supported.
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Units outside villages cannot be scouted.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy.
  • 4-member tribe limit.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 300
Enhetshastighet: .6
Sovemodus: Ja
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#438 10 hours, with winning conditions

Start: sep. 26,2009 13:00
Slutt: sep. 26,2009 23:00
Beskrivelse:
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Scouts see resources, buildings, units. External units can be scouted.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy.
  • 5-member tribe limit. No leaving, no outside support, no attacking tribemates.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: First PLAYER to hold 20 villages AND 100k points for a period of 30 minutes wins the round. If the winning conditions are not met when the round ends, the top player wins the round.
Hastighet: 300
Enhetshastighet: .5
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
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» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#437 24 hours of 350

Start: sep. 25,2009 12:00
Slutt: sep. 26,2009 12:00
Beskrivelse: Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
  • 30 minutes beginner protection.
  • Paladin with normal weapons.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 350
Enhetshastighet: .6
Sovemodus: Ja
Kontovakt: Ja
Moral: Ja
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» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#436 7-hour bash (no nobling)

Start: sep. 25,2009 04:00
Slutt: sep. 25,2009 11:00
Beskrivelse: Caution: Nobling is deactivated this round
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 2000 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighet: 350
Enhetshastighet: .5
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#434 3 days of 120, farm limit

Start: sep. 22,2009 03:00
Slutt: sep. 25,2009 03:00
Beskrivelse: The farm limit is active. Per farm level, 1000 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 1500 points.
  • Packet academy.
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 120
Enhetshastighet: .6
Sovemodus: Ja
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#433 12-hour Cluster

Start: sep. 21,2009 14:00
Slutt: sep. 22,2009 02:00
Beskrivelse: Caution: Noblemen travel a max distance of 15 fields.
Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 35 minutes beginner protection.
  • Paladin with normal weapons.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 300
Enhetshastighet: .6
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere