Speedrunder

STW er en modifikasjon av det opprinnelige spillet. Det spilles i en mye høyere hastighet (f.eks. 120 ganger) og varer mellom noen timer til noen uker.

[1] ... [568] >570< [572] ... [615]

#499 10-hour cluster

Start: nov. 20,2009 22:00
Slutt: nov. 21,2009 08:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields
Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
  • 15 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • No bonus villages. Barbs grow to 3000 points.
  • Packet academy.
  • 4-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 300
Enhetshastighet: .5
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
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#498 3 days of 200, with farm limit

Start: nov. 17,2009 21:00
Slutt: nov. 20,2009 21:00
Beskrivelse: The farm limit is active. Per farm level, 1500 units are supported.
  • 40 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 2000 points.
  • Packet academy.
  • 10-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 200
Enhetshastighet: .6
Sovemodus: Ja
Kontovakt: Ja
Moral: Ja
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» Stammerangering
» Spiller - Bekjempede motstandere
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#497 6-hour bash, nobling enabled

Start: nov. 17,2009 14:00
Slutt: nov. 17,2009 20:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 3000 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighet: 350
Enhetshastighet: .5
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
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» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#496 10-hour, with farm limit & winning conditions

Start: nov. 17,2009 03:00
Slutt: nov. 17,2009 13:00
Beskrivelse: The farm limit is active. Per farm level, 1500 units are supported.
  • 20 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: First PLAYER to hold 20 villages AND 100k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round.
Hastighet: 300
Enhetshastighet: .5
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
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» Stammerangering
» Spiller - Bekjempede motstandere
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#495 24 hours of 300

Start: nov. 16,2009 02:00
Slutt: nov. 17,2009 02:00
Beskrivelse:
  • 20 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2500 points.
  • Packet academy.
  • 7-member tribe limit.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 300
Enhetshastighet: .7
Sovemodus: Ja
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#494 10-hour cluster

Start: nov. 15,2009 15:00
Slutt: nov. 16,2009 01:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields
Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 35 minutes beginner protection.
  • Paladin with normal weapons.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 300
Enhetshastighet: .6
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
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» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#493 7-hour bash (no nobling)

Start: nov. 15,2009 07:00
Slutt: nov. 15,2009 14:00
Beskrivelse: The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 2000 points.
  • 4-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighet: 350
Enhetshastighet: .7
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
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» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#492 10-hour, with winning conditions

Start: nov. 14,2009 20:00
Slutt: nov. 15,2009 04:57
Beskrivelse:
  • 20 minutes beginner protection.
  • No paladin.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: First PLAYER to hold 20 villages AND 100k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round.
Hastighet: 300
Enhetshastighet: .5
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
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» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#491 5 hours of 400

Start: nov. 14,2009 14:00
Slutt: nov. 14,2009 19:00
Beskrivelse:
  • 10 minutes beginner protection.
  • Paladin with normal weapons.
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Packet academy. Noblemen cost half the usual amount.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav:
Hastighet: 400
Enhetshastighet: 1
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
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» Stammerangering
» Spiller - Bekjempede motstandere
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#490 6-hour cat round

Start: nov. 14,2009 07:00
Slutt: nov. 14,2009 13:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrense: 100
Vinnerkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details
Hastighet: 350
Enhetshastighet: .4
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere