Speedrunder

STW er en modifikasjon av det opprinnelige spillet. Det spilles i en mye høyere hastighet (f.eks. 120 ganger) og varer mellom noen timer til noen uker.

[1] ... [508] >510< [512] ... [617]

#1153 1 Hour 1v1 .

Start: sep. 14,2011 23:00
Slutt: sep. 15,2011 00:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 25 fields.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Spillergrense: 100
Vinnerkrav:
Hastighet: 300
Enhetshastighet: 1
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1152 2 day x 200.

Start: sep. 12,2011 22:00
Slutt: sep. 14,2011 22:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 25 fields.

  • 40 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 666 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 100ms. Support gap 0ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 200
Enhetshastighet: 0.8
Sovemodus: Ja
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1151 24 hour x 300

Start: sep. 11,2011 21:00
Slutt: sep. 12,2011 21:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 50 fields.

  • 30 minutes beginner protection. Ratio protection active for the first 12 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.7
Sovemodus: Ja
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1149 6 hour Loopy Loyalty.

Start: sep. 11,2011 14:00
Slutt: sep. 11,2011 20:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 50 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 35 to 50 each time.

  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Church active.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 10-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 200ms. Support gap 200ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.3
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1148 3 hour x 400

Start: sep. 11,2011 10:00
Slutt: sep. 11,2011 13:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 50 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 25 to 35 each time.

  • Increased starting build: Level 3 HQ, Level 3 Farm, Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy. Nobleman prices are constant.
  • 10-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Spillergrense: 100
Vinnerkrav:
Hastighet: 400
Enhetshastighet: 0.8
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1146 3 hour x 350.

Start: sep. 11,2011 06:00
Slutt: sep. 11,2011 09:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 50 fields.
The farm limit is active. Per farm level, 150 units are supported.

  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Packet academy.
  • 10-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
  • Attack gap 50ms. Support gap 50ms.
Spillergrense: 100
Vinnerkrav:
Hastighet: 350
Enhetshastighet: 0.5
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1145 Mini Cluster !! x 400

Start: sep. 10,2011 23:00
Slutt: sep. 11,2011 05:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 8 fields.
The farm limit is active. Per farm level, 150 units are supported.
Noblemen reduce loyalty by 35 to 45 each time.

  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 45 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 2-member tribe limit.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Spillergrense: 100
Vinnerkrav: Top tribe wins . Each member receives 50 premium points each

Hastighet: 400
Enhetshastighet: 0.3
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1144 3 Hour x 350.

Start: sep. 10,2011 19:00
Slutt: sep. 10,2011 22:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 150 fields.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 3 HQ, Level 2 Farm, Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy.
  • 10-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 50ms. Support gap 50ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.8
Sovemodus: Nei
Kontovakt: Nei
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1143 5 Hour CAT Round.

Start: sep. 10,2011 13:00
Slutt: sep. 10,2011 18:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 2000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Spillergrense: 100
Vinnerkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1142 24 hour x 150

Start: sep. 09,2011 12:00
Slutt: sep. 10,2011 12:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 25 fields.
The farm limit is active. Per farm level, 1500 units are supported.
Noblemen reduce loyalty by 35 to 45 each time.

  • Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 250ms. Support gap 250ms.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 150
Enhetshastighet: 1
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere