Speedrunder

STW er en modifikasjon av det opprinnelige spillet. Det spilles i en mye høyere hastighet (f.eks. 120 ganger) og varer mellom noen timer til noen uker.

[1] ... [504] >506< [508] ... [633]

#1374 2 day x 200 with church.

Start: jan. 23,2012 14:15
Slutt: jan. 25,2012 15:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1500 units are supported.

  • 40 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Church active.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 250 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Start time altered to account for server time change.
Hastighet: 200
Enhetshastighet: 0.8
Sovemodus: Ja
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1373 12 hour x 200

Start: jan. 23,2012 02:00
Slutt: jan. 23,2012 14:00
Beskrivelse:
  • Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
  • No milliseconds.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 200
Enhetshastighet: 0.75
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1372 12 hour x 400

Start: jan. 22,2012 13:00
Slutt: jan. 23,2012 01:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 50 to 50 each time.

  • Increased starting build: Level 5 HQ, Level 5 Farm, Level 5 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 200 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.5
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1371 12 hour x 100

Start: jan. 22,2012 00:00
Slutt: jan. 22,2012 12:00
Beskrivelse:
  • Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 100
Enhetshastighet: 0.75
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1370 .DE V .NET Friendly Match.

Start: jan. 21,2012 19:00
Slutt: jan. 21,2012 23:00
Beskrivelse:
  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 20 minutes beginner protection.
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 40
Vinnerkrav: WINNERS =
Hastighet: 300
Enhetshastighet: 0.7
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1369 4 hour Solo round x 300.

Start: jan. 21,2012 14:00
Slutt: jan. 21,2012 18:00
Beskrivelse:
  • Increased starting build: Level 5 Timber camp, Level 5 Clay pit, Level 5 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.5
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1368 12 hour x 100

Start: jan. 21,2012 01:00
Slutt: jan. 21,2012 13:00
Beskrivelse:
  • Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 60 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 100
Enhetshastighet: 0.75
Sovemodus: Nei
Kontovakt: Ja
Moral: Ja
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1367 5 Hour Cluster Round x 400

Start: jan. 20,2012 19:00
Slutt: jan. 21,2012 00:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 10 fields.

  • Increased starting build: Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine.
  • 15 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1365 5 Hour CAT round x 400

Start: jan. 20,2012 13:00
Slutt: jan. 20,2012 18:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 2000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Spillergrense: 100
Vinnerkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Hastighet: 400
Enhetshastighet: 0.6
Sovemodus: Nei
Kontovakt: Nei
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere

#1366 1 day x 300 .

Start: jan. 19,2012 10:00
Slutt: jan. 20,2012 12:00
Beskrivelse:
  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 30 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 2.0 hours.
Spillergrense: 100
Vinnerkrav: Top player receives 100 premium points

Hastighet: 300
Enhetshastighet: 0.7
Sovemodus: Nei
Kontovakt: Ja
Moral: Nei
Rangliste » Spillerrangering
» Stammerangering
» Spiller - Bekjempede motstandere
» Stammer - Bekjempede motstandere