Brze runde

SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.

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#737 Joy Round! - Fixed

Početak: srp 18,2010 17:20
Završetak: srp 19,2010 02:00
Opis:
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Packet academy. Nobleman prices are constant. Warning: noble prices not standard
  • 3-member tribe limit. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • 100ms attack gap
Maksimalni broj igrača: 100
Uvjeti za pobjedu See Forum Topic.
Brzina: 300
Brzina jedinica: .6
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#734 Joy Round!

Početak: srp 18,2010 17:00
Završetak: srp 18,2010 17:04
Opis:
  • 20 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Packet academy. Nobleman prices are constant. Warning: noble prices not standard
  • 3-member tribe limit. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • 100ms attack gap
Maksimalni broj igrača: 100
Uvjeti za pobjedu See Forum Topic.
Brzina: 300
Brzina jedinica: .6
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Da
Poredak

#733 38-hour Constant Nobles

Početak: srp 17,2010 02:00
Završetak: srp 18,2010 16:00
Opis:
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Packet academy. Nobleman prices are constant.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • 100ms attack gap
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 200
Brzina jedinica: .6
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#732 5-hour CAT Precision Round

Početak: srp 16,2010 20:00
Završetak: srp 17,2010 01:00
Opis: The farm limit is active. Per farm level, 150 units are supported.
  • 15 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 500 points.
  • Coin academy.
  • 3-member tribe limit. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • 50ms attack gap
Maksimalni broj igrača: 100
Uvjeti za pobjedu

Catapult your opponents village and demolish your own in order to be the player with a village closest to 5678 points at the time of round closing. In the event of a tie, the winner will be the player with the highest Total OD.

No nobling - 1 village per player.

Precision Round Explanation

CAT Round Explanation

Brzina: 150
Brzina jedinica: .4
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#731 Midweek, very cheap nobles

Početak: srp 14,2010 02:00
Završetak: srp 16,2010 19:00
Opis: Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 15 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy. Noblemen cost 1/10th the normal amount
  • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • 100ms spacing between attacks
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 200
Brzina jedinica: .6
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#730 24 hours of 350

Početak: srp 13,2010 01:00
Završetak: srp 14,2010 01:00
Opis: Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1).
  • 15 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Units outside villages cannot be scouted.
  • No church.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 350
Brzina jedinica: .6
Noćni modus: Da
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#729 8-hour BASH Round (No Nobling)

Početak: srp 12,2010 16:00
Završetak: srp 13,2010 00:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • Paladin active (no weapons)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Players can choose their starting location.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Brzina: 300
Brzina jedinica: .5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#728 Week-long prize round

Početak: srp 05,2010 15:00
Završetak: srp 12,2010 15:00
Opis:
  • 120 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 250 points.
  • Coin academy.
  • 10-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player (points) receives 400 premium points! Top tribe receives 30 premium points per member (players in the top tribe must have at least 4 villages and be in the top 50 to receive a prize).
Brzina: 70
Brzina jedinica: .8
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#727 5-hour CAT round

Početak: srp 05,2010 09:00
Završetak: srp 05,2010 14:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 15 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Brzina: 350
Brzina jedinica: .4
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#726 6-hour bash, no nobling

Početak: srp 05,2010 02:00
Završetak: srp 05,2010 08:00
Opis: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Brzina: 400
Brzina jedinica: .5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena