Brze runde

SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.

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#1015 8 Hour , Raised start .

Početak: lip 18,2011 03:00
Završetak: lip 18,2011 11:00
Opis:
  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 45 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top Tribe receives 200 premium points

    Brzina: 350
    Brzina jedinica: 0.5
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1013 2 day 300x

    Početak: lip 16,2011 02:00
    Završetak: lip 18,2011 02:00
    Opis:
    • 45 minutes beginner protection. Ratio protection active for the first 16 hours (10 per cent).
    • Paladin active (no items)
    • No archers.
    • 15-tech smithy (3 levels per technology).
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 2500 points.
    • Packet academy. Nobleman prices are constant.
    • 5-member tribe limit. No leaving tribe.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player receives 100 premium points

    Brzina: 300
    Brzina jedinica: 0.4
    Noćni modus: Da
    Čuvanje računa: Ne
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1011 3 day 200x

    Početak: lip 13,2011 01:00
    Završetak: lip 16,2011 01:00
    Opis: Caution: The farm limit is active. Per farm level, 1500 units are supported.

    • 40 minutes beginner protection. Ratio protection active for the first 12 hours (10 per cent).
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and bonus villages grow to 250 points.
    • Packet academy.
    • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player receives 100 premium points

    Brzina: 200
    Brzina jedinica: 0.5
    Noćni modus: Da
    Čuvanje računa: Ne
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1010 10 hour 400x

    Početak: lip 12,2011 14:00
    Završetak: lip 13,2011 00:00
    Opis: Caution: The farm limit is active. Per farm level, 2000 units are supported.

    • 25 minutes beginner protection. Ratio protection active for the first 3 hours (10 per cent).
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and bonus villages grow to 2000 points.
    • Packet academy.
    • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player receives 100 premium points

    Brzina: 400
    Brzina jedinica: 1
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Da
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1009 Championship - Round 3

    Početak: lip 11,2011 13:00
    Završetak: lip 12,2011 13:00
    Opis: Caution: Noblemen travel a maximum distance of 20 fields.

    • 30 minutes beginner protection. Ratio protection active for the first 5 hours (10 per cent).
    • Paladin active (no items)
    • No archers.
    • 15-tech smithy (3 levels per technology).
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 4000 points.
    • Packet academy. Nobleman prices are constant.
    • 7-member tribe limit. No attacking tribemates. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    • Attack gap 100ms. Support gap 100ms.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player receives 100 premium points

    This is a championship round. For details about championship rounds, please see this topic.
    Brzina: 100
    Brzina jedinica: 1
    Noćni modus: Da
    Čuvanje računa: Ne
    Moral: Da
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1008 Midweek round

    Početak: lip 08,2011 12:00
    Završetak: lip 11,2011 12:00
    Opis: Reduced map size

    • 40 minutes beginner protection. Ratio protection active for the first 1 days (10 per cent).
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and bonus villages grow to 2000 points.
    • Coin academy.
    • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    • Attack gap 50ms. Support gap 50ms.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player receives 100 premium points

    Brzina: 140
    Brzina jedinica: 0.8
    Noćni modus: Da
    Čuvanje računa: Da
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1007 48 hours of 200x

    Početak: lip 06,2011 11:00
    Završetak: lip 08,2011 11:00
    Opis:
    • 30 minutes beginner protection. Ratio protection active for the first 16 hours (10 per cent).
    • No paladin
    • No archers.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 1000 points.
    • Packet academy.
    • 5-member tribe limit.
    • Random starting location.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player receives 100 premium points

    Brzina: 200
    Brzina jedinica: 1
    Noćni modus: Da
    Čuvanje računa: Ne
    Moral: Da
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1006 10-hour cluster round

    Početak: lip 06,2011 00:00
    Završetak: lip 06,2011 10:00
    Opis: Caution: Noblemen travel a maximum distance of 15 fields.
    The farm limit is active. Per farm level, 1000 units are supported.

    • 20 minutes beginner protection. Ratio protection active for the first 5 hours (10 per cent).
    • No paladin
    • No archers.
    • Simple tech smithy.
    • Units outside villages cannot be scouted
    • Barbs and bonus villages grow to 1000 points.
    • Coin academy.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player receives 100 premium points

    Brzina: 350
    Brzina jedinica: 0.5
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1005 Championship - Round 2

    Početak: lip 04,2011 11:00
    Završetak: lip 05,2011 23:00
    Opis: Caution: The farm limit is active. Per farm level, 2000 units are supported.

    • Increased starting build: Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine.
    • 30 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and bonus villages grow to 1500 points.
    • Coin academy.
    • 7-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    • Attack gap 50ms. Support gap 50ms.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player receives 100 premium points

    This is a championship round. For details about championship rounds, please see this topic.
    Brzina: 250
    Brzina jedinica: 0.8
    Noćni modus: Da
    Čuvanje računa: Da
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena

    #1004 7-hour bash round, no nobling

    Početak: lip 04,2011 03:00
    Završetak: lip 04,2011 10:00
    Opis: Caution: No nobling.
    The farm limit is active. Per farm level, 150 units are supported.

    • 25 minutes beginner protection.
    • No paladin
    • Archers active.
    • Simple tech smithy.
    • Units outside villages cannot be scouted
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and bonus villages grow to 1500 points.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia not active.
    Maksimalni broj igrača: 100
    Uvjeti za pobjedu Top player (in Opponents Defeated as Attacker) receives 100 premium points

    Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
    Brzina: 350
    Brzina jedinica: 0.5
    Noćni modus: Ne
    Čuvanje računa: Ne
    Moral: Ne
    Poredak » Poredak igrača
    » Poredak plemena
    » Poraženi protivnici igrača
    » Poraženi protivnici plemena