Brze runde

SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.

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#1100 South Korea vs France - Third place playoff

Početak: kol 14,2011 12:00
Završetak: kol 14,2011 12:45
Opis: THIRD-PLACE PLAYOFF
South Korea vs France

CANCELLED.
Maksimalni broj igrača: 40
Uvjeti za pobjedu
Brzina: 400
Brzina jedinica: 0.75
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Da
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#1099 Championship - Round 12

Početak: kol 13,2011 13:00
Završetak: kol 14,2011 11:00
Opis:
  • 40 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No extra barbarian villages are created. Barbs and advanced bonus villages grow to 500 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
  • Attack gap 50ms. Support gap 50ms.
  • Noble restart is on (as per usual round settings)
Maksimalni broj igrača: 300
Uvjeti za pobjedu Top player receives 100 premium points

This is a championship round. For details about championship rounds, please see this topic.
Brzina: 300
Brzina jedinica: 1
Noćni modus: Ne
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
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#1098 24 hours of 250x

Početak: kol 12,2011 12:00
Završetak: kol 13,2011 12:00
Opis:
  • 30 minutes beginner protection. Ratio protection active for the first 5 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 250
Brzina jedinica: 0.75
Noćni modus: Da
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1097 12 hours of 400x

Početak: kol 11,2011 23:00
Završetak: kol 12,2011 11:00
Opis:
  • 10 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 400
Brzina jedinica: 0.6
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1095 6 Hour

Početak: kol 11,2011 16:00
Završetak: kol 11,2011 22:00
Opis:
  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
  • Attack gap 50ms. Support gap 50ms.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 400
Brzina jedinica: 0.8
Noćni modus: Ne
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
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#1092 1 v 1

Početak: kol 11,2011 14:00
Završetak: kol 11,2011 15:00
Opis:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Maksimalni broj igrača: 100
Uvjeti za pobjedu
Brzina: 300
Brzina jedinica: 1
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1091 2 day Raised start, Constant Nobles x350

Početak: kol 09,2011 13:00
Završetak: kol 11,2011 13:00
Opis:
  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 15 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 10 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Stable.
  • 30 minutes beginner protection. Ratio protection active for the first 7 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy. Nobleman prices are constant.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
  • Attack gap 50ms. Support gap 50ms.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 350
Brzina jedinica: 1
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
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#1090 6 hour CAT round .

Početak: kol 09,2011 06:00
Završetak: kol 09,2011 12:00
Opis: Caution: No nobling.

  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2000 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points

Brzina: 400
Brzina jedinica: 0.6
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
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#1094 Crazy Nobles

Početak: kol 09,2011 02:30
Završetak: kol 09,2011 05:00
Opis: Caution: Noblemen travel a maximum distance of 300 fields.
The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 10 to 40 each time. No restart after nobling.

  • Increased starting build: Level 15 HQ, Level 15 Farm, Level 15 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 15 Stable.
  • 25 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.3 hours.
  • Attack gap 100ms. Support gap 100ms.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Top player receives 100 premium points

Brzina: 250
Brzina jedinica: 0.7
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
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#1093 5 Hour x 400

Početak: kol 08,2011 20:30
Završetak: kol 09,2011 01:30
Opis: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 6.0 hours.
  • Attack gap 20ms. Support gap 20ms.
Maksimalni broj igrača: 100
Uvjeti za pobjedu Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Brzina: 400
Brzina jedinica: 0.7
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena