Brze runde
SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.
#1153 1 Hour 1v1 .
Početak: | ruj 14,2011 23:00 |
Završetak: | ruj 15,2011 00:00 |
Opis: | Caution: Noblemen travel a maximum distance of 25 fields.
- Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
- 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 500 points.
- Packet academy. Nobleman prices are constant.
- 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia not active.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | |
Brzina: | 300 |
Brzina jedinica: | 1 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Ne |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1152 2 day x 200.
Početak: | ruj 12,2011 22:00 |
Završetak: | ruj 14,2011 22:00 |
Opis: | Caution: Noblemen travel a maximum distance of 25 fields.
- 40 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Barbs and bonus villages grow to 666 points.
- Packet academy. Nobleman prices are constant.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 0ms.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 200 |
Brzina jedinica: | 0.8 |
Noćni modus: | Da |
Čuvanje računa: | Da |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1151 24 hour x 300
Početak: | ruj 11,2011 21:00 |
Završetak: | ruj 12,2011 21:00 |
Opis: | Caution: Noblemen travel a maximum distance of 50 fields.
- 30 minutes beginner protection. Ratio protection active for the first 12 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 50ms. Support gap 50ms.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 300 |
Brzina jedinica: | 0.7 |
Noćni modus: | Da |
Čuvanje računa: | Da |
Moral: | Ne |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1149 6 hour Loopy Loyalty.
Početak: | ruj 11,2011 14:00 |
Završetak: | ruj 11,2011 20:00 |
Opis: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 35 to 50 each time.
- 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
- Paladin active (no items)
- No archers.
- 15-tech smithy (3 levels per technology).
- Church active.
- Barbs and advanced bonus villages grow to 2000 points.
- Coin academy.
- 10-member tribe limit. No attacking tribemates. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
- Attack gap 200ms. Support gap 200ms.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 400 |
Brzina jedinica: | 0.3 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1148 3 hour x 400
Početak: | ruj 11,2011 10:00 |
Završetak: | ruj 11,2011 13:00 |
Opis: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 25 to 35 each time.
- Increased starting build: Level 3 HQ, Level 3 Farm, Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 20 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 2000 points.
- Packet academy. Nobleman prices are constant.
- 10-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia not active.
|
Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | |
Brzina: | 400 |
Brzina jedinica: | 0.8 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Ne |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1146 3 hour x 350.
Početak: | ruj 11,2011 06:00 |
Završetak: | ruj 11,2011 09:00 |
Opis: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 150 units are supported.
- 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1000 points.
- Packet academy.
- 10-member tribe limit. No attacking tribemates. No outside support.
- Ability to choose starting direction.
- Militia not active.
- Attack gap 50ms. Support gap 50ms.
|
Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | |
Brzina: | 350 |
Brzina jedinica: | 0.5 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1145 Mini Cluster !! x 400
Početak: | ruj 10,2011 23:00 |
Završetak: | ruj 11,2011 05:00 |
Opis: | Caution: Noblemen travel a maximum distance of 8 fields. The farm limit is active. Per farm level, 150 units are supported. Noblemen reduce loyalty by 35 to 45 each time.
- Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 45 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- No extra barbarian villages are created. Barbs and advanced bonus villages grow to 3000 points.
- Packet academy. Nobleman prices are constant.
- 2-member tribe limit.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top tribe wins . Each member receives 50 premium points each
|
Brzina: | 400 |
Brzina jedinica: | 0.3 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1144 3 Hour x 350.
Početak: | ruj 10,2011 19:00 |
Završetak: | ruj 10,2011 22:00 |
Opis: | Caution: Noblemen travel a maximum distance of 150 fields. The farm limit is active. Per farm level, 150 units are supported.
- Increased starting build: Level 3 HQ, Level 2 Farm, Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 500 points.
- Packet academy.
- 10-member tribe limit. No attacking tribemates. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
- Attack gap 50ms. Support gap 50ms.
|
Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 400 |
Brzina jedinica: | 0.8 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1143 5 Hour CAT Round.
Početak: | ruj 10,2011 13:00 |
Završetak: | ruj 10,2011 18:00 |
Opis: | Caution: No nobling. The farm limit is active. Per farm level, 1000 units are supported.
- Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and bonus villages grow to 2000 points.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 0.5 hours.
|
Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.Top player receives 100 premium points
|
Brzina: | 400 |
Brzina jedinica: | 0.6 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Ne |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1142 24 hour x 150
Početak: | ruj 09,2011 12:00 |
Završetak: | ruj 10,2011 12:00 |
Opis: | Caution: Noblemen travel a maximum distance of 25 fields. The farm limit is active. Per farm level, 1500 units are supported. Noblemen reduce loyalty by 35 to 45 each time.
- Increased starting build: Level 3 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 60 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
- Paladin active (no items)
- No archers.
- 15-tech smithy (3 levels per technology).
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 500 points.
- Packet academy. Nobleman prices are constant.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 250ms. Support gap 250ms.
|
Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 150 |
Brzina jedinica: | 1 |
Noćni modus: | Ne |
Čuvanje računa: | Da |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |