Brze runde
SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.
#1201 3 hour BASH x400
Početak: | lis 08,2011 03:00 |
Završetak: | lis 08,2011 06:00 |
Opis: | |
Description : | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
- Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 15 Stable.
- 20 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1000 points.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia not active.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.Top player receives 100 premium points
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Brzina: | 400 |
Brzina jedinica: | 0.7 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Ne |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1199 12 hour *No Hauls* x400
Početak: | lis 07,2011 14:00 |
Završetak: | lis 08,2011 02:00 |
Opis: | Caution: Noblemen travel a maximum distance of 20 fields. The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 35 to 45 each time. NO Hauls
- Increased starting build: Level 5 HQ, Level 5 Farm, Level 5 Warehouse, Level 5 Barracks, Level 5 Smithy, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine, Level 5 Stable.
- 45 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
- Paladin active (no items)
- Archers active.
- 15-tech smithy (3 levels per technology).
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 3000 points.
- Packet academy. Nobleman prices are constant.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 400 |
Brzina jedinica: | 0.5 |
Noćni modus: | Ne |
Čuvanje računa: | Da |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1198 2 day x 285
Početak: | lis 05,2011 13:00 |
Završetak: | lis 07,2011 13:00 |
Opis: | Caution: Noblemen travel a maximum distance of 25 fields. The farm limit is active. Per farm level, 1500 units are supported.
- 60 minutes beginner protection. Ratio protection active for the first 5 hours, 20 minutes (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 2500 points.
- Packet academy.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 0ms.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 285 |
Brzina jedinica: | 0.8 |
Noćni modus: | Da |
Čuvanje računa: | Da |
Moral: | Ne |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1197 12 hour Cluster x 275
Početak: | lis 05,2011 00:00 |
Završetak: | lis 05,2011 12:00 |
Opis: | Caution: Noblemen travel a maximum distance of 8 fields. Noblemen reduce loyalty by 35 to 45 each time.
- Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 45 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 3000 points.
- Packet academy. Nobleman prices are constant.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 275 |
Brzina jedinica: | 0.5 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1196 3 hour Solo round x 400. Raised Start.
Početak: | lis 04,2011 20:00 |
Završetak: | lis 04,2011 23:00 |
Opis: | Caution: Noblemen travel a maximum distance of 25 fields. Noblemen reduce loyalty by 15 to 45 each time.
- Increased starting build: Level 10 HQ, Level 10 Farm, Level 15 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 15 Timber camp, Level 15 Clay pit, Level 15 Iron mine, Level 10 Stable.
- 20 minutes beginner protection. Ratio protection active for the first 2 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 4000 points.
- Packet academy. Nobleman prices are constant.
- 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 100ms.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 400 |
Brzina jedinica: | 0.8 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1195 5 hour bash
Početak: | lis 04,2011 14:00 |
Završetak: | lis 04,2011 19:00 |
Opis: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
- Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 25 minutes beginner protection. Ratio protection active for the first 1 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and bonus villages grow to 1500 points.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 0ms.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 350 |
Brzina jedinica: | 0.5 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Ne |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1194 12 hour x 300
Početak: | lis 04,2011 01:00 |
Završetak: | lis 04,2011 13:00 |
Opis: | Caution: Noblemen travel a maximum distance of 20 fields. The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 25 to 45 each time.
- Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
- 25 minutes beginner protection. Ratio protection active for the first 4 hours (5 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 5000 points.
- Packet academy.
- 3-member tribe limit. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 0ms.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 300 |
Brzina jedinica: | 1 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1193 4 hour x 300
Početak: | lis 03,2011 20:00 |
Završetak: | lis 04,2011 00:00 |
Opis: | Caution: Noblemen travel a maximum distance of 25 fields.
- Increased starting build: Level 5 HQ, Level 2 Farm, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 25 minutes beginner protection.
- No paladin
- No archers.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 3000 points.
- Coin academy.
- 5-member tribe limit. No attacking tribemates. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 300 |
Brzina jedinica: | 0.8 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Ne |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1192 15 hour Cluster. x 325
Početak: | lis 03,2011 04:00 |
Završetak: | lis 03,2011 19:00 |
Opis: | Caution: Noblemen travel a maximum distance of 10 fields. Noblemen reduce loyalty by 25 to 45 each time.
- 60 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 500 points.
- Packet academy. Nobleman prices are constant.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 200ms. Support gap 0ms.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 325 |
Brzina jedinica: | 0.7 |
Noćni modus: | Ne |
Čuvanje računa: | Da |
Moral: | Da |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |
#1191 5 hour x 200
Početak: | lis 02,2011 22:00 |
Završetak: | lis 03,2011 03:00 |
Opis: | Caution: Noblemen travel a maximum distance of 20 fields.
- Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 25 minutes beginner protection.
- No paladin
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- No bonus villages. Barbs grow to 1500 points.
- Packet academy. Nobleman prices are constant.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
- Attack gap 100ms. Support gap 100ms.
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Maksimalni broj igrača: | 100 |
Uvjeti za pobjedu | Top player receives 100 premium points
|
Brzina: | 200 |
Brzina jedinica: | 0.9 |
Noćni modus: | Ne |
Čuvanje računa: | Ne |
Moral: | Ne |
Poredak | » Poredak igrača » Poredak plemena » Poraženi protivnici igrača » Poraženi protivnici plemena |