Brze runde

SDS ili brze runde su modificirana verzija originalne igre. One se igraju puno većom brzinom (npr. 120 puta), i traju između par sati i par tjedana.

[1] ... [455] >457< [459] ... [617]

#1752 24H Noble

Početak: velj 27,2019 20:00
Završetak: velj 28,2019 20:00
Opis: During speed rounds additional game rules apply. Please find them listed, along with the round settings, on the forum.
>> To the Round Description
Maksimalni broj igrača: 200
Uvjeti za pobjedu Top player receives 100 premium points
Brzina: 250
Brzina jedinica: 0.75
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1750 120H Noble

Početak: velj 20,2019 18:00
Završetak: velj 25,2019 18:00
Opis: Please note that it is not allowed to play multiple accounts from the same device. Players on the same connection should use different devices. Switching/merging accounts is not allowed.
  • Speed 250
  • Unit speed 0.5
  • Points-based morale time.
  • There will be an attack and support gap of 100ms.
  • 60 minutes beginner protection.
  • Bonus villages: Advanced bonus villages. Barbarian villages grow to a maximum of 3000 points.
  • Simple technology system.
  • Paladin active
  • Archers active
  • Coin academy
  • Tribe limit: 5
  • Militia active up to 2 villages. Duration 1 hour.

Let us know your feedback on the forum

Uvjeti za pobjedu Top player receives 400 premium points. Biggest tribe received 30 premium points per member
Brzina: 250
Brzina jedinica: 0.5
Noćni modus: Da
Čuvanje računa: Ne
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1749 New Year round!

Početak: pro 30,2012 18:00
Završetak: sij 02,2013 18:00
Opis: This is a “cluster” round. Noblemen can travel a maximum distance of 20 fields.
  • Speed 100
  • Unit speed 0.75
  • 60 minutes beginner protection.
  • Bonus villages: Advanced bonus villages. Barbarian villages grow to a maximum of 2000 points.
  • Tribe limit: 10
  • Simple technology system.
  • Archers active, paladin active without weapons.
  • Coin academy
  • Militia active up to 2 villages. Duration 1 hour.
  • Points-based morale.
  • Ratio protection active for the first 6 hours (10%).
  • Sleep mode active.
  • There will be an attack and support gap of 100ms.
Maksimalni broj igrača: 600
Uvjeti za pobjedu The top-ranked player at the end of the round will receive the forum title Celebrated Speeder 2012.
Brzina: 100
Brzina jedinica: 0.75
Noćni modus: Da
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1748 Christmas Treat Round!

Početak: pro 23,2012 18:00
Završetak: pro 27,2012 18:00
Opis: This is a “cluster” round. Noblemen can travel a maximum distance of 20 fields.
  • Speed 80
  • Unit speed 0.75
  • Beginner protection of 2 hours.
  • Player limit 750
  • Bonus villages: Advanced bonus villages. Barbarian villages grow to a maximum of 4000 points.
  • Tribe limit: 15
  • Simple technology system.
  • Archers active but no paladin.
  • Coin academy
  • Militia active up to 2 villages. Duration 1 hour.
  • Points-based morale.
  • Ratio protection active for the first 12 hours (10%).
  • There will be an attack and support gap of 100ms.
Maksimalni broj igrača: 750
Uvjeti za pobjedu The top-ranked player at the end of the round will receive the forum title Speed Santa 2012.
Brzina: 80
Brzina jedinica: 0.75
Noćni modus: Da
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1747 Halloween Round

Početak: lis 26,2012 17:00
Završetak: stu 02,2012 17:00
Opis:
  • Attack gap of 100ms. No support gap.
  • Knights and archers enabled.
  • Barbarian and bonus villages grow to 3000 points.
  • Militia enabled for a duration of 1 hour
  • Coin academy
Maksimalni broj igrača: 2000
Uvjeti za pobjedu Top player receives 400 premium points. Players in the top tribe receive 30 premium points each.
Players in the top tribe must be in the top 50 and have a miminum of 4 villages to receive a prize.
Brzina: 35
Brzina jedinica: 0.75
Noćni modus: Da
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1746 Weekend Free Round

Početak: ruj 28,2012 16:00
Završetak: ruj 30,2012 16:00
Opis:
  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 30 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2500 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Uvjeti za pobjedu
Brzina: 275
Brzina jedinica: 0.6
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1745 2 day x 300

Početak: ruj 26,2012 15:00
Završetak: ruj 28,2012 15:00
Opis:
  • 30 minutes beginner protection.
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 250 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Uvjeti za pobjedu Top player receives 100 premium points
Brzina: 300
Brzina jedinica: 0.6
Noćni modus: Da
Čuvanje računa: Da
Moral: Ne
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1744 2 day x 100

Početak: ruj 24,2012 14:00
Završetak: ruj 26,2012 14:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 45 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 750 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Uvjeti za pobjedu Top player receives 100 premium points
Brzina: 100
Brzina jedinica: 0.5
Noćni modus: Da
Čuvanje računa: Da
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1743 12 hour x100

Početak: ruj 24,2012 01:00
Završetak: ruj 24,2012 13:00
Opis: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Stable, Level 3 Workshop, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Uvjeti za pobjedu Top player receives 100 premium points
Brzina: 100
Brzina jedinica: 0.4
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena

#1742 3 Hour Solo *NO HAULS*

Početak: ruj 23,2012 21:00
Završetak: ruj 24,2012 00:00
Opis: Caution: Noblemen travel a maximum distance of 300 fields.
The farm limit is active. Per farm level, 150 units are supported.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 20 Barracks, Level 20 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Market, Level 20 Stable.
  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Packet academy.
  • 1-member tribe limit. No attacking tribemates. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Uvjeti za pobjedu
Brzina: 400
Brzina jedinica: 0.5
Noćni modus: Ne
Čuvanje računa: Ne
Moral: Da
Poredak » Poredak igrača
» Poredak plemena
» Poraženi protivnici igrača
» Poraženi protivnici plemena