Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Dec 27,2008 08:00 |
End: | Dec 27,2008 13:00 |
Description: | Paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 27,2008 02:00 |
End: | Dec 27,2008 07:00 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 24,2008 12:00 |
End: | Dec 26,2008 23:23 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 10,200 free slots, growing bonus villages, tribe lock, no outside support, cannot attack own tribe.Premium prizes for top 3 players 30/20/10 STW Rules and FAQ STW Ladder |
Player limit: | 200 |
Victory conditions: | |
Speed: | 300 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 24,2008 06:30 |
End: | Dec 24,2008 11:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 24,2008 00:30 |
End: | Dec 24,2008 05:30 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 1 (free for all), no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 22,2008 13:00 |
End: | Dec 23,2008 23:30 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 5, growing bonus villages, no tribe lock. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 22,2008 07:00 |
End: | Dec 22,2008 12:00 |
Description: | No paladin, no archers, coins, 1 tech per unit, tribe limit 3, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. No morale, no account sitting, no sleep mode |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 22,2008 01:00 |
End: | Dec 22,2008 06:00 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 3, no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 20,2008 12:30 |
End: | Dec 21,2008 23:30 |
Description: | No paladin, archers, academy and packages, constant noble cost, 1 tech per unit, tribe limit 7, growing bonus villages, tribe lock, no outside support, cannot attack own tribe. |
Player limit: | 150 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 20,2008 03:00 |
End: | Dec 20,2008 09:00 |
Description: | Paladin, no archers, coins, 10 techs per unit, tribe limit 1 (free for all), no morale, no account sitting, no sleep mode. |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins.No nobling - one village per player. Details |
Speed: | 330 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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