Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Oct 03,2009 22:00 |
End: | Oct 04,2009 22:00 |
Description: |
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Player limit: | 100 |
Victory conditions: | |
Speed: | 250 |
Unit speed: | .8 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 02,2009 21:00 |
End: | Oct 03,2009 21:00 |
Description: | Players start with increased building levels (HQ 15, Barracks 15, Stable 10, Workshop 2, Smithy 15, Market 5, Farm 22, Warehouse 15, Wall 15, Timber 23, Iron 23, Clay 23, Hiding place 1). The farm limit is active. Per farm level, 750 units are supported.
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Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | .7 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Oct 01,2009 08:00 |
End: | Oct 02,2009 20:00 |
Description: | Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
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Player limit: | 100 |
Victory conditions: | |
Speed: | 250 |
Unit speed: | .5 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 30,2009 21:00 |
End: | Oct 01,2009 06:45 |
Description: | The farm limit is active. Per farm level, 1500 units are supported.
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Player limit: | 100 |
Victory conditions: | First PLAYER to hold 20 villages AND 100k points for a period of 30 minutes wins the round. If the winning conditions are not met when the round ends, the top player wins the round. |
Speed: | 300 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 30,2009 15:00 |
End: | Sep 30,2009 20:00 |
Description: |
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Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 400 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 30,2009 09:00 |
End: | Sep 30,2009 14:00 |
Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
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Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details |
Speed: | 350 |
Unit speed: | .4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 28,2009 08:00 |
End: | Sep 30,2009 08:00 |
Description: | Caution: Per village, only 3 nobleman can be built
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 200 |
Unit speed: | .5 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 28,2009 01:00 |
End: | Sep 28,2009 07:00 |
Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
|
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 350 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 27,2009 00:00 |
End: | Sep 28,2009 00:00 |
Description: | The farm limit is active. Per farm level, 500 units are supported.
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 300 |
Unit speed: | .6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Sep 26,2009 13:00 |
End: | Sep 26,2009 23:00 |
Description: |
|
Player limit: | 100 |
Victory conditions: | First PLAYER to hold 20 villages AND 100k points for a period of 30 minutes wins the round. If the winning conditions are not met when the round ends, the top player wins the round. |
Speed: | 300 |
Unit speed: | .5 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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