Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [553] >555< [557] ... [632]

#825 24 hours of 300x - prize

Start: okt. 16,2010 15:00
Slut: okt. 17,2010 15:00
Beskrivelse:
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points
Hastighed: 300
Enheds hastighed: .6
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Nej
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#824 Week-long round - prizes

Start: okt. 09,2010 14:00
Slut: okt. 16,2010 14:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
  • 120 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Units outside villages cannot be scouted.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No bonus villages. Barbs grow to 3000 points.
  • Coin academy.
  • 8-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Spillergrænse: 100
Vinderkrav: Top player receives 400 premium points. Players in the top tribe receive 30 points each. Players must have at least 4 villages and be in the top 50 to receive a prize.
Hastighed: 50
Enheds hastighed: 1
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#823 26 hours - increased attack gap - prize

Start: okt. 08,2010 11:00
Slut: okt. 09,2010 13:00
Beskrivelse: Minimum gap between attacks in this round is 333ms.

  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points
Hastighed: 300
Enheds hastighed: .8
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Nej
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#822 6-hour CAT round

Start: okt. 08,2010 04:00
Slut: okt. 08,2010 10:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 15 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Barbs and bonus villages grow to 2500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
Hastighed: 350
Enheds hastighed: .4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#821 10 hours of 400x

Start: okt. 07,2010 17:00
Slut: okt. 08,2010 03:00
Beskrivelse: Players start with increased building levels (HQ 10, Barracks 10, Stable 5, Workshop 1, Smithy 10, Market 1, Farm 12, Warehouse 10, Wall 10, Timber 15, Iron 15, Clay 15, Hiding place 1).
  • 10 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 400
Enheds hastighed: 0.6
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#819 2 days of half-price coins – prize

Start: okt. 05,2010 16:00
Slut: okt. 07,2010 16:00
Beskrivelse: No milliseconds round

  • 30 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy. Reduced coin prices.
  • 3-member tribe limit.
  • Random starting location.
Spillergrænse: 100
Vinderkrav: Top player receives 200 premium points
Hastighed: 150
Enheds hastighed: .6
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#818 2-day cluster - prize

Start: okt. 03,2010 15:00
Slut: okt. 05,2010 15:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 15 fields.
  • 30 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Top player receives 200 premium points
Hastighed: 200
Enheds hastighed: .6
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Ja
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#817 6 hours of 400x - constant nobles

Start: okt. 03,2010 08:00
Slut: okt. 03,2010 14:00
Beskrivelse:
  • 15 minutes beginner protection.
  • Paladin active (no items).
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav:
Hastighed: 400
Enheds hastighed: 0.6
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#816 5-hour bash, no nobling

Start: okt. 03,2010 02:00
Slut: okt. 03,2010 07:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
  • 25 minutes beginner protection.
  • No paladin.
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
Spillergrænse: 100
Vinderkrav: Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighed: 400
Enheds hastighed: .5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#815 2-day No Milliseconds Round

Start: okt. 01,2010 01:00
Slut: okt. 03,2010 01:00
Beskrivelse: Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).

Milliseconds Off - Attacks arriving at the same second will arrive in the order they were sent.
  • 10 minutes beginner protection.
  • Paladin active (no items).
  • Archers on.
  • 15-tech smithy (3 levels per technology).
  • Units outside villages cannot be scouted.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • No tribe member limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
Spillergrænse: 100
Vinderkrav:
Hastighed: 150
Enheds hastighed: 0.8
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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