Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [500] >502< [504] ... [633]

#1416 3 day x 200

Start: feb. 20,2012 08:00
Slut: feb. 23,2012 08:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • 40 minutes beginner protection. Ratio protection active for the first 1 days (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 100
Vinderkrav: Top player receives 200 premium points

Hastighed: 200
Enheds hastighed: 0.6
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Ja
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#1415 8 hours x 400

Start: feb. 19,2012 23:00
Slut: feb. 20,2012 07:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 150 fields.
The farm limit is active. Per farm level, 500 units are supported.

  • 20 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 400
Enheds hastighed: 0.6
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1414 6-hour bash, no nobling

Start: feb. 19,2012 16:00
Slut: feb. 19,2012 22:00
Beskrivelse: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Spillergrænse: 100
Vinderkrav: Top player (in Opponents Defeated as Attacker) receives 100 premium points

Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details.
Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1413 12 hour x 100

Start: feb. 19,2012 03:30
Slut: feb. 19,2012 15:30
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Stable, Level 3 Workshop, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 100
Vinderkrav: Top player receives 100 premium points

Hastighed: 100
Enheds hastighed: 0.4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1412 One Hour solo round x 300.

Start: feb. 18,2012 23:00
Slut: feb. 19,2012 00:00
Beskrivelse:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia not active.
Spillergrænse: 100
Vinderkrav:
Hastighed: 300
Enheds hastighed: 1
Sovemodul: Ja
Kontorepræsentation: Nej
Moral: Nej
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#1411 .Net v.Us v .Id v .Uk Friendly Match.

Start: feb. 18,2012 18:00
Slut: feb. 18,2012 22:00
Beskrivelse:
  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 20 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 80
Vinderkrav: This is a private password only round for .net , .us, uk and .id team players.
Hastighed: 350
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1410 3 Hour *NO HAULS* x 400.

Start: feb. 18,2012 14:00
Slut: feb. 18,2012 17:00
Beskrivelse: Caution: Noblemen reduce loyalty by 100 to 100 each time.
  • NO Restart after nobling.
  • NO HAULS
  • Few Barbs

    • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 20 Stable, Level 1 Workshop.
    • 5 minutes beginner protection. Ratio protection active for the first 10 minutes (10 per cent).
    • Paladin active (no items)
    • No archers.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and advanced bonus villages grow to 4000 points.
    • Packet academy. Nobleman prices are constant.
    • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Random starting location.
    • Militia not active.
    Spillergrænse: 500
    Vinderkrav: *WINNER* =
    Hastighed: 400
    Enheds hastighed: 1
    Sovemodul: Nej
    Kontorepræsentation: Nej
    Moral: Nej
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    #1409 12 Hour x 100

    Start: feb. 18,2012 01:00
    Slut: feb. 18,2012 13:00
    Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

    • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
    • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
    • Paladin active (no items)
    • Archers active.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and advanced bonus villages grow to 5000 points.
    • Packet academy.
    • 3-member tribe limit. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Spillergrænse: 100
    Vinderkrav: Top player receives 100 premium points

    Hastighed: 100
    Enheds hastighed: 0.4
    Sovemodul: Nej
    Kontorepræsentation: Nej
    Moral: Ja
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    #1408 4 Hour BASH x 400

    Start: feb. 17,2012 20:00
    Slut: feb. 18,2012 00:00
    Beskrivelse: Caution: No nobling.
    The farm limit is active. Per farm level, 150 units are supported.

    • 25 minutes beginner protection.
    • No paladin
    • No archers.
    • Simple tech smithy.
    • Fake limit active. Minimum attack force is 1 per cent of village points.
    • Barbs and advanced bonus villages grow to 1500 points.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Spillergrænse: 100
    Vinderkrav:
    Hastighed: 400
    Enheds hastighed: 0.7
    Sovemodul: Nej
    Kontorepræsentation: Nej
    Moral: Nej
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    #1407 10 Hour CLUSTER round x 350.

    Start: feb. 17,2012 09:00
    Slut: feb. 17,2012 19:00
    Beskrivelse: Caution: Noblemen travel a maximum distance of 10 fields.

    • 40 minutes beginner protection.
    • No paladin
    • No archers.
    • 15-tech smithy (3 levels per technology).
    • Barbs and advanced bonus villages grow to 3000 points.
    • Coin academy.
    • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
    • Ability to choose starting direction.
    • Militia active to maximum 2 villages. Duration 1.0 hours.
    Spillergrænse: 500
    Vinderkrav: Top player receives 100 premium points

    Hastighed: 350
    Enheds hastighed: 0.5
    Sovemodul: Nej
    Kontorepræsentation: Ja
    Moral: Ja
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