Speedrunder

Speed runder er en modifikation af spillet, som f.eks. spilles 120 x hurtigere end normalt, runderne kan varierer fra en time til en uge.

[1] ... [497] >499< [501] ... [633]

#1450 6 hour *NO HAULS* x 400 - Varied settings.

Start: mar. 16,2012 18:00
Slut: mar. 17,2012 00:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 50 to 50 each time.
No milliseconds and Random arrival times of up to 5 seconds.
NO HAULS

  • 20 minutes beginner protection. Ratio protection active for the first 30 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 0.5 hours. Militia units per farm level :50 .Resource production whilst Militia present : 5%
Vinderkrav: Top player receives 100 premium points

Hastighed: 400
Enheds hastighed: 0.5
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1449 2 day x200.

Start: mar. 14,2012 17:00
Slut: mar. 16,2012 17:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • 40 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 250 points.
  • Coin academy.
  • 5-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points

Hastighed: 200
Enheds hastighed: 0.8
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#1448 2 day x 350

Start: mar. 12,2012 16:00
Slut: mar. 14,2012 16:00
Beskrivelse:
  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 15 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 20 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Market, Level 10 Stable, Level 1 Workshop, Level 1 Statue.
  • 30 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 4000 points.
  • Coin academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.4
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
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#1446 12 hour x 100

Start: mar. 12,2012 03:00
Slut: mar. 12,2012 15:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points

Hastighed: 100
Enheds hastighed: 0.4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1445 12 hours x 375

Start: mar. 11,2012 14:00
Slut: mar. 12,2012 02:00
Beskrivelse:
  • 35 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points

Hastighed: 375
Enheds hastighed: 0.7
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1444 12 hours x 100

Start: mar. 11,2012 01:00
Slut: mar. 11,2012 13:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 18 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Stable, Level 3 Workshop, Level 1 Statue.
  • 25 minutes beginner protection. Ratio protection active for the first 4 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • Packet academy.
  • 3-member tribe limit. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points

Hastighed: 100
Enheds hastighed: 0.4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Ja
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#1443 6 Hour Solo Round *NO HAULS* 100% Loyaly . No restart.

Start: mar. 10,2012 18:00
Slut: mar. 11,2012 00:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.
Noblemen reduce loyalty by 100 to 100 each time.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 20 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 20 Market, Level 20 Stable, Level 20 Wall, Level 15 Workshop, Level 5 Hiding place, Level 1 Academy.
  • 5 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 10000 points.
  • Packet academy. Nobleman prices are constant.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points

Hastighed: 350
Enheds hastighed: 0.4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1442 5 hour CAT Round 300

Start: mar. 10,2012 12:00
Slut: mar. 10,2012 17:00
Beskrivelse: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • 25 minutes beginner protection.
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points

Hastighed: 300
Enheds hastighed: 0.4
Sovemodul: Nej
Kontorepræsentation: Nej
Moral: Nej
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#1441 24 hour x 300

Start: mar. 09,2012 11:00
Slut: mar. 10,2012 11:00
Beskrivelse: Caution: Noblemen travel a maximum distance of 400 fields.

  • Increased starting build: Level 4 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 2.0 hours.
Spillergrænse: 200
Vinderkrav: Top player receives 100 premium points

Hastighed: 300
Enheds hastighed: 0.7
Sovemodul: Nej
Kontorepræsentation: Ja
Moral: Nej
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#1440 2 days of 200x

Start: mar. 07,2012 10:30
Slut: mar. 09,2012 10:30
Beskrivelse:
  • 40 minutes beginner protection. Ratio protection active for the first 12 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Vinderkrav: Top player receives 100 premium points

Hastighed: 200
Enheds hastighed: 0.8
Sovemodul: Ja
Kontorepræsentation: Ja
Moral: Nej
Ranglister » Spillerrangliste
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» Spiller modstandere besejret
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